Aggressivity and games
Almost every week now research results appear from studies about games that are supposed to inrease the aggressivity of gamers so we at Fragland thought to do an investigation ourselves amongst several hardcore gamers. The results are shocking.
Of course I wanted to start researching amongst the Fragland-gamers themselves. This idea had gotten its origin during the launch of our new site and immediately my research was tampered by heavy aggressivity from Speed (her husband, our Führer – ed).
Due to a small bug in EVE: Online we were forced to get a new keyboard. I know nothing of the game, by he was shot down or thrown out of hyperspace (whatever) and ravished his anger on his keyboard.
Conclusion 1: agressivity that comes from gaming is good for the economy!
We had bought a new keyboard and I wanted to install Rollercoaster Tycoon 3. This went without any problems but at the end I was asked to reboot my pc. Now you should know that when I turn off my pc, Speed’s internet connection gets lost. So… his connection got broken during an important mission with as result that I had to run like hell to avoid the new keyboard while it was flying around the room.
Conclusion 2: agressivity that comes from gaming is good for your condition!
In certain scientific tests, people are allowed to play games. After 15 minutes, when they’re just getting the hang of it, the researchers pull the plug and the gamers have to hit a pillow. The harder the pillow gets hit, the more aggressive the gamer is apparantly.
Imagine: I’m playing Hamtaro, a game with cute little hamsters and funny sounds. After 15 minutes they pull the plug and I have to hit that pillow.
I’m a girl and really can’t hit hard (not even know while I’m training with an X-Beam). Result: Hamtaro doesn’t make you more aggressive!
But look at my jumping around! Many techno-freaks on speed (the drug, not Fragland’s head honcho) will be jealous from the energy I’m creating! Good that the politicians from the Green parties can’t see me hopping around as they would instantly wire me up and put me next to a park of windmills in the sea to get green energy. However, that would result in a lot of fish getting stressed and within minutes they – who have survived tons of nature disasters in the last century – will instantly die
Conclusion 3: Hamtaro gives stressed fish so should be immediately boycotted and taken off store shelves
So people please, many of our gamers can loose their aggression in games. Those few killing lunatics don’t even need a computer to get their idea’s, there’s already a screw (or 3) loose anyway.
Therefore I wish you for the coming year a lot of gaming aggression. You can always spill your guts here at Fragland!
HAPPY NEW YEAR TO ALL OF YOU