Bioware: No SP campaign for Generals 2
Speaking with PCGamer, Bioware Victory general manager John Van Caneghem said that Command & Conquer: Generals 2 will not have a singleplayer campaign at launch and will instead focus on co-op and skirmish games.
Bioware Victory general manager John Van Caneghem told me last week that Generals 2 will ship without a single player mode. Instead, “co-operative and competitive” skirmishes will serve as the core, with more modes to be added later based on community feedback. A story mode could be added later, but “it is something we haven’t announced yet how we’re going to do it.”
According to Van Caneghem, this will be a return to the core of what makes Command & Conquer great:
Van Caneghem said that the studio “really want to get back to the roots of what made Command & Conquer great.” Generals 2 will let us harvest and throw up bases in order to “build a zillion units” and “go out and kill all the bad guys.”
I’m starting to wonder if Van Caneghem has ever played Command & Conquer. What made the games great (at least, in my opinion) was the over-the-top cheesy atmosphere from the singleplayer campaigns, and multiplayer was a fun extra.
He continued further, saying that Generals 2 was chosen as the start for the new free2play online platform as Generals was apparently one of the biggest sellers as well as that fans had been asking for it for quite some time:
“We decided to choose Generals as the first set of games we build under the universe, but we’ll be expanding after that, like Tiberium and Red Alert as well as some others as well. But Generals 2 was the first one, and it was one of the biggest sellers, as well as the fanbase has been asking for it for some time.”
Yes, it’s been a long time since we’ve seen a Generals title, but I would also state that there’s a reason for that. I don’t have any numbers, but I was always under the impression that the original Command & Conquer as well as the Red Alert games were a lot more popular than Generals ever was.
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