gaming since 1997

BioShock Infinite

Originally conceived as a floating symbol of American ideals at a time when the United States was emerging as a world power, Columbia is dispatched to distant shores with great fanfare by a captivated public. What begins as a brand new endeavor of hope turns drastically wrong as the city soon disappears into the clouds to whereabouts unknown.

The player assumes the role of former Pinkerton agent Booker DeWitt, sent to the lost city to rescue Elizabeth, a young woman imprisoned there since childhood. He develops a relationship with Elizabeth, augmenting his abilities with hers so the pair may escape from a city that is literally falling from the sky. DeWitt must learn to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harness the power of dozens of new weapons and abilities

Bioshock Infinite sees more staff departures

It seems things aren’t going as smoothly as they could or should at Irrational Games. Both director of product development, Tim Gerritsen, and art director Nate Wells have left the company. Gerritsen was responsible for the day to day work of the development team and is rumoured to be moving on to Uncharted developer Naughty […]

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VGA 2012 Trailer for Bioshock Infinite

During Spike’s annual Video Game Awards show, 2K Games showed off the latest trailer for their upcoming sequel, Bioshock Infinite. You can check out the extended version below:

New trailer for Bioshock Infinite

Irrational Games has released a new BioShock Infinite gameplay trailer as voted for by the Irrational Facebook community. See more of the streets (and skies) of Columbia, new ways to use your Sky-Hook and how Elizabeth can be your wingman in combat.

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