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Chronicles of Riddick: Escape From Butcher Bay

In the game, Richard B. Riddick is an intergalactic convict, who at the game’s start, finds himself captured by mercenaries and is locked down in the toughest prison in the galaxy. As this least likely of heroes, players must draw on their character’s brains and brutality and attempt the unthinkable – escape from Butcher Bay. Played primarily from a first-person perspective (with special third-person actions), players will have to make maximum use of their environments to achieve their escape, including using shadows, subterfuge and distractions to avoid patrols. Moving and attacking in darkness is particularly effective for Riddick as his haunting “eye shine” gives him the ability to see without ambient light. However, stealth won’t serve every situation and players will be able to take the action up close and personal. As Riddick, players will be able to sneak up behind enemies and snap necks or fight face-to-face using fists, elbows and grapples. Additionally, players will be able to capture weapons such as shanks, shotguns, or assault rifles and use these to cut a swath of destruction through anyone who gets in their way


Chronicles of Riddick

Games based on movies must be bad… It’s just one of the prejudices I sometimes struggle with. But as with many of them, it’s one that has its groundings in facts. You’ll understand then that I started up my Xbox with some hesitations. However, as you will find out by reading the review, it soon […]

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