gaming since 1997


Characters have the power to move anything in this glued and stitched-together 3D landscape; they have the power to design, shape and build both objects and entire locations for others to view and play. There’s no complicated level editor; all of these skills can be learned by simply playing the game. Creativity is part of the gameplay experience and playing is part of the creative experience. Players can make their world as open or as secretive to explore as they like. When it’s ready, they can invite anyone within the LittleBigPlanet community to come and explore their patch – or can go and explore everybody else’s

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The PSP may not be my gaming platform of choice, but when I got LittleBigPlanet in my hands I did get quite curious. I immediately took out a ladder to get that PSP from under the dust at the top of my closet and started searching for the cable to give it the necessary juice. […]


LittleBigPlanet must have been just about THE title next to Metal Gear Solid 4 to get people running towards a store to buy a Playstation3. Whether Sony has succeeded in this or not can be read below and who knows: maybe you’ll soon be lining up in the cold in front of the local store’s […]

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