gaming since 1997

Rise of Nations: Throne and Patriots

Highly diverse new nations: Players can lead one of six new nations – Iroquois, Lakota, American, Dutch, Persian, and Indian – in the single player campaigns or on a multiplayer battlefield. Each nation has its own distinctive national powers and special units, such as the Lakota who have no national boundaries, or the Americans whose marines can hide anywhere without the need of a General nearby.

Rich new campaigns and scenarios: Four new non-linear, single-player campaigns based on historical epochs will keep players busy as they plan their moves on the strategic outer map and play out the battles in over 130 new scenarios. The new campaigns include Alexander the Great, Napoleon, the New World, and the Cold War.

Choose a government type: As a nation advances through the ages, players can decide between six different government types. From socialism to capitalism, despotism to republic, each government type has a different power that allows players to customize their nations and open up new tactics and strategic possibilities. A unique Patriot unit is available with each government type, bringing a variety of powers to the battlefield


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Rise of Nations: Thrones and Patriots

Under heavy artillery fire I command my generals to attack enemy territory. A couple of seconds later, about one hundred infantry units and a 20-some tanks follow in the footsteps of my loyal generals. The enemy has spotted me it seems as a complete welcoming committee is present. To increase my chances of winning I […]

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