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Tom Clancy’s Splinter Cell 3: Chaos Theory

The year is 2008. Citywide blackouts… stock exchange sabotage… electronic hijacking of national defense systems… this is information warfare, which has become the most dangerous threat to global stability. To prevent these attacks, you must infiltrate deep into hostile territory and aggressively collect critical intelligence, closer than ever to enemy soldiers. You are Sam Fisher, the NSA’s most elite black-ops agent. To achieve your mission you will operate undetected, kill at close-range, attack with your combat knife, shoot with the modular SC20K rifle, and use radical suppression techniques such as the inverted neck break. Work alone, or enjoy the thrill of cooperative multiplayer infiltration missions, where teamwork is the ultimate weapon.

The new co-operative maps in Tom Clancy’s Splinter Cell Chaos Theory require players to work together to accomplish crucial intelligence-gathering objectives that are directly related to the plot of the single-player game. Pairs of operatives must develop trust and be willing to depend on one another as they use a host of new gadgets and team-based maneuvers to infiltrate enemy strongholds and help Sam Fisher defuse escalating conflicts around the world. In tandem, the operatives will help each other complete tasks such as scaling walls too high to climb alone, reaching pipes too high for one person and keeping watch while hacking enemy computers. Created to support online, System Link or split-screen game sessions, the specifically-designed, unique maps emphasize stealth gameplay based on shadow detection and AI stimulus, and will force players to attain a new level of strategic coordination using a headset and microphone, or talking each other through the tension from opposite ends of the sofa. A special co-op knife challenge mode offers additional ways for players to collaborate and further enhances replayability. Graphically rich, with impressive use of shadow, light, animations, physics and sound technology, the cooperative maps will push the limits of online play and reaffirm the Splinter Cell franchise’s position as the leader in multiplayer innovation.

The versus multiplayer gameplay of Tom Clancy’s Splinter Cell Pandora Tomorrow completely revolutionized online gaming, and with Tom Clancy’s Splinter Cell Chaos Theory, this competitive, addictive game mode continues to evolve. Players will work as teams and will compete against each other by embodying either stealthy, third-person Shadow Net Spies with specific stealth objectives, or heavily armed, first-person Argus Mercenaries charged with protecting their compounds. In several completely new levels, players will have at their disposal a host of new cooperative maneuvers and interactions, gadgets and weapons, hand-to-hand combat actions, additional ways to taunt adversaries, and two game modes (scenario and disk hunt). With destructible items, integrated climate affects that directly impact gameplay and totally redesigned visuals designed to improve accessibility and immersion, the adversarial gameplay will make Tom Clancy’s Splinter Cell Chaos Theory the most diverse and immersive multiplayer game on the market


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Tom Clancy's Splinter Cell 3: Chaos Theory

A bride is about to enter the church. Her mom quickly comes to the rescue. The bride has forgotten to tighten her corset. Mom pulls the cords so tight the bride is unable to breathe. Arrived at the altar the priest pops the question. But oh dear, the bride can’t say a word and is […]

Splinter Cell: Chaos Theory

1)Does the game support real-time physics? “The Rag Doll Physics engine for our game will imitate real-life physics. If an enemy dies, that enemy will react based on his environment, where he was shot, how he was standing, etc. So basically, you wont’ see a random animation for deaths because the possibilities with the rag […]

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