U-Games

1 members own Civilization IV.
Speed
You can manage your own collection by registering or logging in.

Game Details

Civilization IV

Civilization IV

Available on :
Pc
 
Developed by :
Published by :
Genre :
Empire building game

Description

Civilization IV will come to life like never before in a beautifully detailed, living 3D world that will elevate the gameplay experience to a whole new level. Civilization IV has already been heralded as one of the top ten games of 2005, and a ...

Articles

22-12-05 Review for Pc

RSS Feeds

Feeds are per category

News

1.09 update for Civilization IV

Posted on Thursday, 24 November 2005 by Ryuken, source: Fragland
8_t2
While Civilization IV is aiming for the 'Strategy Game of the Year' award, it ain't exactly a game without bugs either.

Firaxis heeds the call of their fans so here is the 1.09 patch for the game. Download (23 MB) available at Fragland of course.

PlanetCiv gathered all the details on the changelog of this update:

Changes in this patch:

- increased cost of Apollo Program...
- increased SS parts cost...
- Animal Husbandry reveals Horses
- tweaked Rifling, Chemistry, Steel, and Railroad tech costs...
- increased late-game tech costs...
- can now add two specialists in size 1 city with Mercantilism...
- final score is now modified by difficulty level...
- Speed up load times
- Global performance enhancements

Added:

- Include WB map size in the description field
- Save login name
- Added password encryption
- Added regenerate Map Button to World builder Map Mode...
- checkbox for using low resolution textures
- more logging for init failure
- minspec / video memory checking
- Added ability to change to and from fullscreen while in-game
- holding during startup will clean out the cache
- improved bink playback, added ini options

Fixes:

- ATI issue Failed to Init Renderer Fixed
- Multiplayer Lobby list jump problem and lobby crash fixed
- fixed war weariness calculation bug...
- units maintain their name when upgraded
- fixed Gold-for-Gold diplo exploit...
- fixed no research choice overflow exploit...
- Fix for voice initialization crash
- Fix addressing takeover AI and retirement OOS.
- Fixed issue with diplomacy text being always used in its first form in the translator.
- Popups, screens, and diplomacy properly cleared when exiting from main menu.
- Games protected by admin passwords (only) cannot be loaded if the version is different from the one that created the save
- Fixed bug where player could not offer any deal to other human in PBEM/Hotseat
- Sorting by date on domestic advisor now works.
- fixed bug where settlers could not move if the strategy layer was selected
- fixed Ironworks...
- fixed AI units not obeying open borders rules on declaration of war...
- fixed bug that prevent placing of units in world-builder
- fixed bug that prevented gifting of units to a human player
- stack attack infinite loop fixed
- Civic screen update fix (wasn’t showing the right maintenance and anarchy values)
- ctrl-g crash fix, optimized city bar art
- fixed right-click menu crash
- Intro movie crashing problems
In other news:

0 Comment(s)

 

put your comment here

CrazyCamel
Metriweb TripTracker