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Warhammer: Mark of Chaos puts the focus squarely on the battlefield with a real-time combat system that gives the player unprecedented customization and control of his/her army. An epic battle rages following a brutal Chaos invasion, where four ...
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01-10-07 PC Review: Warhammer: Mark of Chaos
11-04-06 Warhammer: Mark of Chaos demo local
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News
1.72 update for Warhammer: Mark of Chaos
Another patch today, this time for the fantasy RTS Warhammer: Mark of Chaos.
This update also comes in two flavours:
Version 1.72 introduces a whole bunch of fixes and features:
This update also comes in two flavours:
Version 1.72 introduces a whole bunch of fixes and features:
------------
New Features
------------
- Added new host options to multiplayer games:
- Friendly Fire
- No Hero
- No Siege
- No Mercenaries
- No Items
- More units capture reinforcement and refill camps faster.
- Support for multiplayer clans.
- Undo (right click) and reset options in the skill tree.
- Displaying cannon accuracy information.
- Updated Gamespy SDK.
- Tooltips for all main menu buttons.
- Enemy/Ally names are displayed in the army mouse-over tooltips.
-----
Fixes
-----
- Fixed crash that occurred when a player tried to load a custom multiplayer map that was not available in the game directory.
- Fixed crash that occurred when making a 4 player AI game custom setup on Internet.
- Fixed bug that prevented melee units to attack moving enemy units properly.
- Fixed bug where the resistance updates provided by certain items were not displayed properly.
- Fixed bug with Prince on Dragon's skill Implacable Heart.
- Fixed bug that occurred when trying to save a replay after watching a replay.
- Fixed bug where Ignore function in chat lobby only affected private messages.
- Fixed bug where Restoration of Isha skill affected and healed heroes that were in duel.
- Fixed bug with Command skill Blessing of Grimnir.
- Fixed bug with Combat skill Rune of Striking.
- Fixed bug where Sigil of Sigmar's magic resistance bonus doesn't stack with Glimmercloak.
- Fixed bug where HP increase for certain units following gained levels did not carry over between missions.
- Fixed some inconsistent upgrade restrictions between Army Composer and Reinforcement Camps.
- Fixed bug where victory or defeat message did not appear.
- Fixed tooltip descriptions for Standard Bearer and Musician.
- Fixed bug where units could be upgraded with weapons and armour not normally available to them.
- Fixed a crash that occurred when using Plague on a friendly hero with Lightning Shield.
- Fixed bug that allowed players to have nearly unlimited gold to make armies for Multiplayer.
- Fixed bug with gold value becoming negative with no initial army created.
- Fixed bug where defenders on siege maps could have their morale broken by Attackers just walking in. Now morale loss is limited to 50%.
- Fixed a crash that occurred when attempting to cancel Customize Army save window.
- Fixed bug where using the slash commands in game lobby could cause graphical UI problems.
- Fixed bug where Packmasters remained on map after Giant Rats have been killed.
- Fixed bug where upgrades that were normally not available for certain units were purchasable at Reinforcement Camps.
- Fixed bug with purchasing Champion upgrade at Reinforcement Camp.
- Fixed bug where private messages from the lobby sent to players that were in game did not get received.
- Flee button allows goblins to kill NPC handgunner unit_
- Fixed bug with Great Eagles purchased from reinforcement camps that always appeared at level 2.
- Fixed bug where Level 1 Trolls purchased at Reinforcement Camps came out as Level 2.
- Fixed bug where Resistance did not update when using the Knights of Khaine ability.
- Fixed bug where Prince on Dragon could not put any points into Bladestorm Combat skill.
- Fixed bug where top-tier duelling skills did not function when used against an enemy hero in multiplayer.
- Fixed bug where Elector Count on Griffon had the same icon for Crushing Blow and Cannot Capture.
- Fixed bug where players could not proceed through tutorial if disable border scrolling was active.
- Fixed some text bugs.
New Features
------------
- Added new host options to multiplayer games:
- Friendly Fire
- No Hero
- No Siege
- No Mercenaries
- No Items
- More units capture reinforcement and refill camps faster.
- Support for multiplayer clans.
- Undo (right click) and reset options in the skill tree.
- Displaying cannon accuracy information.
- Updated Gamespy SDK.
- Tooltips for all main menu buttons.
- Enemy/Ally names are displayed in the army mouse-over tooltips.
-----
Fixes
-----
- Fixed crash that occurred when a player tried to load a custom multiplayer map that was not available in the game directory.
- Fixed crash that occurred when making a 4 player AI game custom setup on Internet.
- Fixed bug that prevented melee units to attack moving enemy units properly.
- Fixed bug where the resistance updates provided by certain items were not displayed properly.
- Fixed bug with Prince on Dragon's skill Implacable Heart.
- Fixed bug that occurred when trying to save a replay after watching a replay.
- Fixed bug where Ignore function in chat lobby only affected private messages.
- Fixed bug where Restoration of Isha skill affected and healed heroes that were in duel.
- Fixed bug with Command skill Blessing of Grimnir.
- Fixed bug with Combat skill Rune of Striking.
- Fixed bug where Sigil of Sigmar's magic resistance bonus doesn't stack with Glimmercloak.
- Fixed bug where HP increase for certain units following gained levels did not carry over between missions.
- Fixed some inconsistent upgrade restrictions between Army Composer and Reinforcement Camps.
- Fixed bug where victory or defeat message did not appear.
- Fixed tooltip descriptions for Standard Bearer and Musician.
- Fixed bug where units could be upgraded with weapons and armour not normally available to them.
- Fixed a crash that occurred when using Plague on a friendly hero with Lightning Shield.
- Fixed bug that allowed players to have nearly unlimited gold to make armies for Multiplayer.
- Fixed bug with gold value becoming negative with no initial army created.
- Fixed bug where defenders on siege maps could have their morale broken by Attackers just walking in. Now morale loss is limited to 50%.
- Fixed a crash that occurred when attempting to cancel Customize Army save window.
- Fixed bug where using the slash commands in game lobby could cause graphical UI problems.
- Fixed bug where Packmasters remained on map after Giant Rats have been killed.
- Fixed bug where upgrades that were normally not available for certain units were purchasable at Reinforcement Camps.
- Fixed bug with purchasing Champion upgrade at Reinforcement Camp.
- Fixed bug where private messages from the lobby sent to players that were in game did not get received.
- Flee button allows goblins to kill NPC handgunner unit_
- Fixed bug with Great Eagles purchased from reinforcement camps that always appeared at level 2.
- Fixed bug where Level 1 Trolls purchased at Reinforcement Camps came out as Level 2.
- Fixed bug where Resistance did not update when using the Knights of Khaine ability.
- Fixed bug where Prince on Dragon could not put any points into Bladestorm Combat skill.
- Fixed bug where top-tier duelling skills did not function when used against an enemy hero in multiplayer.
- Fixed bug where Elector Count on Griffon had the same icon for Crushing Blow and Cannot Capture.
- Fixed bug where players could not proceed through tutorial if disable border scrolling was active.
- Fixed some text bugs.
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