News

2 New features in Unreal 3 engine

Posted on Friday, 25 February 2005 by Speed, source: VE3D
VE3D has word that the latest version of the Unreal 3 engine will have 2 completely new features called Seamless World Support and UnrealKismet.

Here's some more detailed information on both features :

Seamless World Support allows the creation of virtually unending environments through background management of game levels and assets. Even titles not requiring open world support will benefit from these memory management techniques on next-generation console platforms.

Second, the new UnrealKismet visual scripting system empowers designers to build and iterate detailed game scenarios and AI behaviors with limited, or even zero, programmer involvement - thus providing a massive productivity gain over previous generations. Epic will also demonstrate significant improvements in physics, terrain editing, lighting, material editing, animation, cinematic creation and particles.


The Unreal 3 engine will not only be suitable for PC but also to create games for the next generation of consoles.

More information about the engine is supposed to be unveiled at the Game Developer's Conference.
In other news:

2 Comment(s)

Anonymous

Anonymous

So it looks like they are planning to release some kind of a program that you can animate, build models, program, all without the knowledge of c++?

If thats true, unreal 3, here I come :P
So it looks like they are planning to release some kind of a program that you can animate, build models, program, all without the knowledge of c++? If thats true, unreal 3, here I come :P
Quote
Posted on 15:50, February 25th 2005
Anonymous

Anonymous

The technology sounds impressive, but you can guarantee the game itself will be a load of stinking shite.
The technology sounds impressive, but you can guarantee the game itself will be a load of stinking shite.
Quote
Posted on 01:52, February 27th 2005
 

put your comment here

CrazyCamel
Metriweb TripTracker