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3D needs resolution drop to work well on PS3

Posted on Monday, 26 April 2010 by Speed, source: Digital Foundry
Seems those "next-gen" consoles will need a new generation to really be able to cope with 3D games.

Senior development manager Simon Benson confirmed Digital Foundry that in order to make WipEout HD and MotorStorm: Pacific Rift in 3D, they had to make compromises in the resolution and textures.
"WipEout HD was originally 1080p at 60Hz - obviously a good foundation to start from but in making the 3D build of this we had to go for two 720p images."

"Because it was 60Hz we could just drop to 30Hz and in actual fact that was it. There was no more work to do. That worked. It took very little time getting the game into 3D; there were very few problems with WipEout."
MotorStorm: Pacific Rift apparently runs at 720p and 30Hz and the devs needed to reduce the graphical detail in order to accommodate the split-screen two player mode.

Both games will be given free to those that buy a Sony 3D Bravia TV.
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