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3DF/X stopt making graphics cards
I guess 3DF/X finally saw the light that they cannot compete with nVidia by making graphics cards so they decided to focus mainly on again building chipsets.
Here's a part of the press release :[BLOCK]"As we expand into new markets, 3dfx Interactive must focus on its core competency - developing leading-edge graphics technology," said Alex Leupp, president and chief executive officer. "The sale of our Juarez facility will allow us to continue selling add-in-board products to the retail channel, with significantly reduced fixed costs. We also plan to pursue additional retail partnerships to ensure we get our high-performance graphics technology in the hands of our loyal customers in a way that makes the most sense for our shareholders as well."
Another critical element in the company's plans to expand its business is to use its high-performance graphics chips in addition to its Mosaic 3D graphics cores to gain inroads into the OEM PC market. The company plans to sell its graphics chips to third party board manufacturers as well as directly to OEM PC manufacturers for incorporation into mainstream and high-end PCs.
3dfx Interactive also plans to enter into strategic relationships with integrated chip set manufacturers, through license agreements and other arrangements, to bring its highly efficient, high-performance Mosaic graphics technology to desktop and mobile PCs. The Mosaic technology features 50% better performance than today's graphics products, at one-fifth the die size and with one-third the required memory bandwidth.
"It's well known in the industry that discrete graphics chips sales are transitioning to integrated chip set sales in the mainstream OEM PC business." said Scott Sellers, chief technology officer, 3dfx Interactive. "We believe that to license our graphics core to the primary players in the integrated chip set market is the right strategy to take advantage of the trend toward integrated graphics. This strategy could gain 3dfx access to over 90% of the graphics market without the overhead associated with chip production and inventory, and without competing head-to-head with companies who hold a majority market share position."
Finally, the company also disclosed plans to license that Mosaic technology to emerging consumer applications, such as set-top boxes, game consoles, hand-held personal computers and cell phones. Over the long-term, new applications and better screen size, color and resolution will drive 3D to these platforms as well.
"Just as in 1995, 3dfx Interactive pioneered the move to bring 3D graphics to the PC," said Scott Sellers, 3dfx Interactive, Inc. " We plan to leverage our Mosaic 3D technology to drive 3D on to these high-volume consumer platforms as well."[/BLOCK]
Here's a part of the press release :[BLOCK]"As we expand into new markets, 3dfx Interactive must focus on its core competency - developing leading-edge graphics technology," said Alex Leupp, president and chief executive officer. "The sale of our Juarez facility will allow us to continue selling add-in-board products to the retail channel, with significantly reduced fixed costs. We also plan to pursue additional retail partnerships to ensure we get our high-performance graphics technology in the hands of our loyal customers in a way that makes the most sense for our shareholders as well."
Another critical element in the company's plans to expand its business is to use its high-performance graphics chips in addition to its Mosaic 3D graphics cores to gain inroads into the OEM PC market. The company plans to sell its graphics chips to third party board manufacturers as well as directly to OEM PC manufacturers for incorporation into mainstream and high-end PCs.
3dfx Interactive also plans to enter into strategic relationships with integrated chip set manufacturers, through license agreements and other arrangements, to bring its highly efficient, high-performance Mosaic graphics technology to desktop and mobile PCs. The Mosaic technology features 50% better performance than today's graphics products, at one-fifth the die size and with one-third the required memory bandwidth.
"It's well known in the industry that discrete graphics chips sales are transitioning to integrated chip set sales in the mainstream OEM PC business." said Scott Sellers, chief technology officer, 3dfx Interactive. "We believe that to license our graphics core to the primary players in the integrated chip set market is the right strategy to take advantage of the trend toward integrated graphics. This strategy could gain 3dfx access to over 90% of the graphics market without the overhead associated with chip production and inventory, and without competing head-to-head with companies who hold a majority market share position."
Finally, the company also disclosed plans to license that Mosaic technology to emerging consumer applications, such as set-top boxes, game consoles, hand-held personal computers and cell phones. Over the long-term, new applications and better screen size, color and resolution will drive 3D to these platforms as well.
"Just as in 1995, 3dfx Interactive pioneered the move to bring 3D graphics to the PC," said Scott Sellers, 3dfx Interactive, Inc. " We plan to leverage our Mosaic 3D technology to drive 3D on to these high-volume consumer platforms as well."[/BLOCK]
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