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Half-Life 2

Half-Life 2

Available on :
Pc
Xbox
 
Developed by :
Published by :
Genre :
First Person Shooter

Description

The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of ...

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03-12-04 Review for Pc 30-12-05 Review for Xbox

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ATI rocks for HL2

Posted on Thursday, 11 September 2003 by Speed, source: Fragland
Anandtech has some very good news for ATI vidcard owners: Half-Life 2 rocks on ATI
- Valve is pissed at all of the benchmarking "optimizations" they've seen in the hardware community;
- Half-Life 2 has a special NV3x codepath that was necessary to make NVIDIA's architecture perform reasonably under the game;
- Valve recommends running geforce fx 5200 and 5600 cards in dx8 mode in order to get playable frame rates.
- even with the special NV3x codepath, ATI is the clear performance leader under Half-Life 2 with the Radeon 9800 Pro hitting around 60 fps at 10x7. The 5900 ultra is noticeably slower with the special codepath and is horrendously slower under the default dx9 codepath;
- the Radeon 9600 Pro performs very well - it is a good competitor of the 5900 ultra;
- ATI didn't need these special optimizations to perform well and Valve insists that they have not optimized the game specifically for any vendor.
For my new PC I'm more and more considering an ATI card although I've been an nVidia fan since the original Riva128 (yep, there were nVidia chips before the TNT ;p)
In other news:

12 Comment(s)

S_C_S_I (old)

S_C_S_I (old)

my AGP history:
Riva128
Ultra TNT 2
GeForce3
Radeon 9800 Pro

So far, I can only conclude that ATI releases great hardware but very bad drivers.
my AGP history: Riva128 Ultra TNT 2 GeForce3 Radeon 9800 Pro So far, I can only conclude that ATI releases great hardware but very bad drivers.
Quote
Posted on 10:45, September 11th 2003
Speed

Speed

Riva128 wasn't on AGP but PCI :)

Anyway, my history :
S3 Trio64
Riva128
TNT1
TNT2
Geforce DDR
Geforce Ti4600
(I'm not going to mention my pre-486 vidcards ;p)
Riva128 wasn't on AGP but PCI :) Anyway, my history : S3 Trio64 Riva128 TNT1 TNT2 Geforce DDR Geforce Ti4600 (I'm not going to mention my pre-486 vidcards ;p)
Quote
Posted on 12:26, September 11th 2003
S_C_S_I (old)

S_C_S_I (old)

Tsss, I had my Riva128 (an Asus 3DexPlorer 3000) installed on one of the first Intel 440LX Pentium II MBs. Suffice to say, I did not purchase that pc myself. :)
It simply was one of the first AGP cards. Mind you, later also a PCI version was available.

ps: my first ever GPU was probably a Motorola, at least thats what I think they put in the C64. :D
Tsss, I had my Riva128 (an Asus 3DexPlorer 3000) installed on one of the first Intel 440LX Pentium II MBs. Suffice to say, I did not purchase that pc myself. :) It simply was one of the first AGP cards. Mind you, later also a PCI version was available. ps: my first ever GPU was probably a Motorola, at least thats what I think they put in the C64. :D
Quote
Posted on 14:09, September 11th 2003
Speed

Speed

you are correct and I was wrong (my apologies).
The Riva128 was one of the first chips to be used on AGP (my Diamond Viper 330 was AGP aswell)
you are correct and I was wrong (my apologies). The Riva128 was one of the first chips to be used on AGP (my Diamond Viper 330 was AGP aswell)
Quote
Posted on 14:36, September 11th 2003
daffeh

daffeh

matrox mystique
3dfx voodoo1
3dfx voodoo2
guillemot xentor TNT2
Asus v8200 deluxe geforce3
now im prolly going for the ati r420 q1 2004

what i dont get is why nvidia did absolutely nothing with the 3dfx technology they bought.
The voodoo6 that was under development was insane and glide was an ass kicking api
matrox mystique 3dfx voodoo1 3dfx voodoo2 guillemot xentor TNT2 Asus v8200 deluxe geforce3 now im prolly going for the ati r420 q1 2004 what i dont get is why nvidia did absolutely nothing with the 3dfx technology they bought. The voodoo6 that was under development was insane and glide was an ass kicking api
Quote
Posted on 15:56, September 11th 2003
Speed

Speed

since we're starting with brands, here I go :

S3 Trio64 (no brand)
Diamond Viper330
Diamond Viper550
Diamond Viper770
Creative 3DBlaster GeForce DDR
MSI GeForce Ti4600

anyway, glide is passé. DirectX has won the battle over OpenGL so it would be stupid imho to focus on that.

I'll be going for the best card available after the launch of the Athlon64
since we're starting with brands, here I go : S3 Trio64 (no brand) Diamond Viper330 Diamond Viper550 Diamond Viper770 Creative 3DBlaster GeForce DDR MSI GeForce Ti4600 anyway, glide is passé. DirectX has won the battle over OpenGL so it would be stupid imho to focus on that. I'll be going for the best card available after the launch of the Athlon64
Quote
Posted on 16:25, September 11th 2003
t20

t20

matrox mystique
Guillemot 3dProphet something
Nvidia GeForce Ti4600 128Mb (accidentally won :D)

my history might not have been that great, but neither has my wallet been ...
matrox mystique Guillemot 3dProphet something Nvidia GeForce Ti4600 128Mb (accidentally won :D) my history might not have been that great, but neither has my wallet been ...
Quote
Posted on 17:01, September 11th 2003
goeroezeboe (old)

goeroezeboe (old)

voodoo2
kyro2
geforce 2 ultra
voodoo2 kyro2 geforce 2 ultra
Quote
Posted on 17:50, September 11th 2003
NePhie

NePhie

omg Speed....DirectX is long from winning the battle over OpenGl .... but offcourse because of a reason you keep ignoring .... OpenGl is not windows dependant

and euhm ... ID still liked OpenGl when it developed Quake 3...and RTCW ... dno about doom 3 en quake 4 but ID seems to like OpenGl (also ID releases all it's games under Linux wich is offcourse no problem when using OpenGl)
omg Speed....DirectX is long from winning the battle over OpenGl .... but offcourse because of a reason you keep ignoring .... OpenGl is not windows dependant and euhm ... ID still liked OpenGl when it developed Quake 3...and RTCW ... dno about doom 3 en quake 4 but ID seems to like OpenGl (also ID releases all it's games under Linux wich is offcourse no problem when using OpenGl)
Quote
Posted on 19:51, September 11th 2003
Rav^

Rav^

me! me! me!

3dfx Voodoo2
Riva TNT2
GF2 MX
GF4 Ti

Even since the OpenGL troubles for the voodoo cards, NVidia has been performing fine, but, for me, in the end it's really the price/performance that matters (and if possible under €250), not what cards gets +10 more fps.
me! me! me! 3dfx Voodoo2 Riva TNT2 GF2 MX GF4 Ti Even since the OpenGL troubles for the voodoo cards, NVidia has been performing fine, but, for me, in the end it's really the price/performance that matters (and if possible under €250), not what cards gets +10 more fps.
Quote
Posted on 22:44, September 11th 2003
derf26 (old)

derf26 (old)

im confused with all these different graphic cards help!!!!!
im confused with all these different graphic cards help!!!!!
Quote
Posted on 23:02, September 11th 2003
goeroezeboe (old)

goeroezeboe (old)

well speed is just saying that the riva 128 is gonna be THE card to beat in hl2. So you better hurry and buy that sweet powermachine
well speed is just saying that the riva 128 is gonna be THE card to beat in hl2. So you better hurry and buy that sweet powermachine
Quote
Posted on 23:09, September 11th 2003
 

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