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Game Details

Alpha Protocol

Alpha Protocol

Available on :
Pc
Xbox 360
Playstation 3
 
Developed by :
Published by :
Genre :
Role Playing Game

Description

Loyalty carries a price and no one knows this more than agent Michael Thorton. A talented young agent cast out by his government, Thorton is the only one with the information needed to stop an impending international catastrophe. To do so means ...

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News

Alpha Protocol dev: "it should have been canned"

Posted on Saturday, 29 May 2010 by Speed, source: Joystiq
245492368_t2
Should never have existed
The gaming industry never ceases to amaze.

In the comments section of Joystiq's Alpha Protocol review, a guy who claims worked on the game states that the game was an absolute failure of production and should have been cancelled.
I worked on this game (a fact of which I am not proud). I'm not here to defend it; I agree with all these reviews.

There was a ton of work put into this game. The problem is that is was a ton of undirected work, or work on things that were just stupid. The Executive Producer for the game, Chris Parker (also an owner of the company), seemed to think he was the world's greatest designer ever, and created all these absolutely shitty systems and wouldn't listen to any of the real designers or devs about things that just didn't work. And you can't exactly argue with one of the owners of the company when he doesn't want to listen. He basically took over the game and dictated exactly how everything would work (or not work, as the case may be). The other producers realized this early on and just gave up, leaving Parker to micromanage all the designers and programmers directly.

Sega also was a factor, because they kept changing the design requirements (yes they had heavy influence there), which never gave the producers and designers time to actually decide on one set of features to make and polish. The blame is still mostly Obsidian's because the execution was absolutely terrible, and it was obvious 2 years ago that this game should have been scrapped. Instead, though, they focused on adding still more features and never fixed the ones they already had. That is a recipe for tons of bugs and no polish... as is obvious.

This game was just an absolute failure of production, and it's no wonder that so many of the developers left the company, even after the 40% staff layoffs. I am still happy about some of Obsidian's other current projects, New Vegas included, because they are going pretty well. Their big unannounced project is looking great and is already much better than AP ever was, and that may end up being the game that everyone was looking for with AP.

Sega should have canceled AP instead of Aliens...
Harsh words...
In other news:

9 Comment(s)

Anonymous

Anonymous

Bad dev *slaps his wrist* or actually should I say good cause now I'm saving abit extra cash since I'm not buying it anymore. Thanks you just saved me from making a regrettable purchase.
Bad dev *slaps his wrist* or actually should I say good cause now I'm saving abit extra cash since I'm not buying it anymore. Thanks you just saved me from making a regrettable purchase.
Quote
Posted on 18:48, May 29th 2010

Anonymous

This comment has been removed.
Posted on 09:49, August 25th 2010

Anonymous

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Posted on 09:51, August 25th 2010

Anonymous

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Posted on 09:52, August 25th 2010

Anonymous

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Posted on 09:53, August 25th 2010

Anonymous

This comment has been removed.
Posted on 09:55, August 25th 2010

Anonymous

This comment has been removed.
Posted on 09:56, August 25th 2010

Anonymous

This comment has been removed.
Posted on 09:58, August 25th 2010
Anonymous

Anonymous

cheer up dude, alpha protocol is not that bad? besides, i enjoy the game, i really do.
cheer up dude, alpha protocol is not that bad? besides, i enjoy the game, i really do.
Quote
Posted on 00:16, October 26th 2010
 

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