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Away Team Interview

Posted on Tuesday, 9 January 2001 by CoBraLorD, source: Fragland
The trekkies over at Sci-Fi Gaming have interviewed Hardie, the Lead Level Designer on Activision's 2D tactical game Star Trek Away Team[BLOCK]Reflexive: In the tradition of Star Trek storylines, many things are not as they seem. Actually, within the first mission the player will assist Klingon personnel in averting a Romulan takeover of a Klingon research station. While this scenario fits perfectly within what the player would expect from the Star Trek Universe, where the plot goes from there does not. Suffice it to say (for now) that the player will get to fight on Earth, Romulus, Qo’nos (the Klingon Homeworld) and many starships and worlds in-between. The story is involving enough to keep you on the edge of your seat, however it comes second to gameplay. Klingons and Romulans do play a part in the story… however, we wouldn't want to spoil the plot now would we?[/BLOCK]
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