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Battle for Dune Interview

Posted on Friday, 8 December 2000 by CoBraLorD, source: Fragland
PC.IGN got the chance to have a chat with Producer Chris Longpre talks about the next installment in the Dune-saga.[BLOCK]Chris Longpre: With 3D we can create amazing visuals. The technology lets us play with blending modes, detailed unit animations, transparency, dynamic lighting and more. It also gives us the freedom to move the camera around some, though we think that too much camera movement can make an RTS hard to play. The game will not become “find the best camera angle.” [/BLOCK]
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