U-Games

It seems nobody has listed this game yet. Why don't you be the first?
You can manage your own collection by registering or logging in.

Game Details

Rogue Warrior

Rogue Warrior

Available on :
Pc
Xbox 360
Playstation 3
 
Developed by :
Published by :
Genre :
First Person Shooter

Description

Rogue Warrior is a story-driven shooter that provides team-based tactical combat set in massive, contiguous levels using Unreal 3 streaming technology. Unlike in other shooters, players are given the freedom to choose how to complete a given ...

RSS Feeds

Feeds are per category

News

Bethesda and Zombie present latest UE3 fps, Rogue Warrior

Posted on Thursday, 26 October 2006 by Ryuken, source: C&VG
A new day, a new Unreal Engine 3 first-person shooter! The only developers who prolly didn't license this next-gen engine must be Zombie Studios and Bethesda, so now they make up for it by announcing Rogue Warrior in some kind of official Xbox360 magazine.

From the info that is out one could say it's a multiplayer centered counter-terrorist shooter on the Xbox360, most definitely the thing everyone was waiting for.

No, seriously, this might be good after all since co-op for up to four players is in, just as 24 players support in regular online matches (Xbox Live). The real treat might even come from some kind of custom randomization of the levels you're playing online:

Bethesda and Zombie are touting a multiplayer tiling system, which allows players to build multiplayer maps from sections of other maps. According to the magazine, each level is made up from three sections - you choose one, the other team picks another, the then centre section is plucked out of the list at random by the Xbox 360 (from over 200 combinations).

Opposing teams won't know what the other team has picked until they're in the game. The main aim of this feature is to stop players getting bored of playing on the same maps, according to the makers.
The last time a mainstream FPS experimented with this kind of stuff, was Soldier of Fortune II and those maps were awkward to say the least.

We'll have to wait till 2007 to find out if this special trick might blow the "traditional" fps-levels out of the water.
In other news:

2 Comment(s)

inferno1424

inferno1424

this sounds different and more organized than SoF2. It willl be interesting to see how this pans out.

Is this title going to be x360 exclusive?
this sounds different and more organized than SoF2. It willl be interesting to see how this pans out. Is this title going to be x360 exclusive?
Quote
Posted on 17:51, October 26th 2006
Ryuken

Ryuken

The source article doesn't seem to claim that no.
The source article doesn't seem to claim that no.
Quote
Posted on 21:08, October 26th 2006
 

put your comment here

CrazyCamel UPC
Metriweb TripTracker