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Bigworld Article

Posted on Friday, 13 October 2000 by CoBraLorD, source: Fragland
The guys over at BigKid got to go to Microforte and they've whipped up an article that talks about their voyage and what they saw from Bigworld : Citizen Zero[BLOCK]You move through the game by completing missions given to you by the "factions" of the game, which are comprised of the big corporations and political bodies that make up the social structure of the world. The underlying aim is to regain your memory, discovering your former life. A long lost sister may wind up being the head of a rival faction, you just won't know until you get there. As someone perhaps not so famous as he escapes the memory for now once said, "In order to know where you're going, you have to know where you've been." If anyone can tell me who said that, I'll be most grateful[/BLOCK]
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