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Game Details
Blacksite: Area51
Available on :
Pc
Xbox 360
Playstation 3
Xbox 360
Playstation 3
Developed by :
Published by :
Genre :
First Person Shooter
Description
BlackSite: Area 51 takes next-gen gaming to an all-new level integrating cutting edge technology, game design and story writing to create the ultimate entertainment experience. The player’s modern-day emotions and fears are driven into a world ...
Articles
11-01-08 Review for Xbox 360
Latest news
11-21-07 New demo Blacksite on Live
11-04-07 Blacksite has gone gold
08-22-07 GC: More mayhem from Area 51
07-12-07 E3 07: Blacksite images
Latest downloads
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Latest forum comments
News
Blacksite Dev speaks & gets the boot?
During a post mortem presentation on Blacksite: Area 51, Harvey Smith, lead for the game, stated that "This project was so fucked up" and that he himself is also partially to blame for it. But not entirely
Good going from both Harvey as well as Midway!
Meanwhile, 1Up is reporting that after his interview with Wired, Harvey Smith and Midway decided to part ways
Of course Midway states that the parting was a mutual decision... yea right :)
"I wasn't excited about this Area 51 game," he said. While making the game, Smith was overseeing two projects, and Area 51 was not his favorite. That didn't help, and he accepts some fault. "We got hammered so hard, and we deserved it."
"Everyone was forced to share tech. It took eight months to get one thing working." He wouldn't specify what that one thing was, but did note that technical problems set the team back, time and time again. Another of Smith's complaints was "the fact that we had four days to orange box something," meaning to fix and polish a level. Smith called this "completely reprehensible."
"With a year to go, the game was disastrously off rails." There were long delays just getting Blacksite playable, and once it was he says, "it went straight from alpha to final."
"Everyone was forced to share tech. It took eight months to get one thing working." He wouldn't specify what that one thing was, but did note that technical problems set the team back, time and time again. Another of Smith's complaints was "the fact that we had four days to orange box something," meaning to fix and polish a level. Smith called this "completely reprehensible."
"With a year to go, the game was disastrously off rails." There were long delays just getting Blacksite playable, and once it was he says, "it went straight from alpha to final."
Good going from both Harvey as well as Midway!
Meanwhile, 1Up is reporting that after his interview with Wired, Harvey Smith and Midway decided to part ways
Midway has confirmed to 1UP that Harvey Smith, Lead Designer of BlackSite: Area 51, has officially left the company. The news comes directly after widely circulated commentary from Smith critiquing his most recent project (read: stating "the project was so f***ed up") during a surprisingly honest postmortem discussion in Montreal
Of course Midway states that the parting was a mutual decision... yea right :)
In other news:






2 Comment(s)
derf26 (old)
NINJAFISH