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Game Details

Diablo III

Diablo III

Available on :
Pc
 
Developed by :
Published by :
Genre :
Role Playing Game

Description

Diablo III will pick up the story twenty years after the events of Diablo II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the inhabitants of the world of Sanctuary from the forces of both the High ...

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News

Blizzard surprised about negative "persistent internet" feedback

Posted on Saturday, 6 August 2011 by Speed, source: MTV
Blizzard Entertainment VP of online technologies Robert Bridenbecker has said in a new interview that he's surprised at the negative feedback which arose after the developer announced Diablo III will need a permanent internet connection.
“I’m actually kind of surprised in terms of there even being a question in today’s age around online play and the requirement around that,” said Bridenbecker. “We’ve been doing online gameplay for 15 years now and with World of WarCraft and our roots in Battle.net and now with Diablo 3, it really is just the nature of how things are going, the nature of the industry. When you look at everything you get by having that persistent connection on the servers, you cannot ignore the power and the draw of that.

“Internally I don’t think DRM ever actually came up when we talked about how we want connections to operate. Things that came up were always around the feature-set, the sanctity of the actual game systems like your characters. You’re guaranteeing that there are no hacks, no dupes. All of these things were points of discussion, but the whole copy protection, piracy thing, that’s not really entering into why we want to do it. I’m a huge purveyor of online sites and from my standpoint, I don’t look at DRM solutions and go, ‘Wow, those are awesome.’ I look at those and say, ‘Wow, those kind of suck.’ But if there’s a compelling reason for you to have that online connectivity that enhances the gameplay, that doesn’t suck. That’s awesome.”

“You’ll still be able to have a private game. You’ll still be able to go off and play the game solo and adventure solo. You can opt to bring other people to your world if you want, but that’s up to you.”
He also said that with Diablo 2 players had to create an entirely seperate profile if they wanted to go online and for this new sequel Blizzard wanted to keep things clean.

I doubt this will truly tamper with sales. People will buy top titles anyway and unless big projects like f.i. Diablo 3 see sales crumble because of things like the need for a permanent internet connection, devs and publishers will be using it more and more. Money is all that counts and as long as they don't see their wallets go thinner because of their own decisions, people can nag all they want.
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1 Comment(s)

Stickler

Stickler

I think it will affect sales but I doubt it will be enough for them to really care.

The comment of them being surprised at the outrage over the game requiring a permanent internet connection, just shows how much they and others are out of touch with their player base.

These company's need to stop and ask their customers what they want, rather than telling them what they want.
I think it will affect sales but I doubt it will be enough for them to really care. The comment of them being surprised at the outrage over the game requiring a permanent internet connection, just shows how much they and others are out of touch with their player base. These company's need to stop and ask their customers what they want, rather than telling them what they want.
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Posted on 21:52, August 06th 2011
 

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