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Game Details
Space Chimps
Available on :
Playstation 2
Nintendo DS
Xbox 360
Wii
Nintendo DS
Xbox 360
Wii
Developed by :
Published by :
Genre :
Action Game
Description
N SPACE…NO ONE CAN HEAR YOU GO BANANAS This is your chance to live the movie! Traverse the galaxy as Ham the Third with your monkey crew at your side to rescue some aliens. Cross deadly desert canyons, and sneak past heavily guarded dungeons in ...
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News
Brash shutting down, milking cow dead
Variety got confirmation on the demise of Brash Entertainment studios. The studio, founded in 2007 by Legendary Pictures CEO Thomas Tull and Bert Ellis, defined itself as a developer that would deliver 'licensed' titles. This meant that they would only make games out of Movies. The set-up was intended to deliver first tier quality games that would complement the movies they were based upon, breaking with the tradition of lame video game adaptation that were common rule.
Initially the studio was backed by enough money and resources from Hollywood but after making a mess from their first titles and really delivering sub-par with their adaptation of the Jumper movie, Thomas Tull left the studio last month. Jumper: Griffin's story game is still amongst the worst received on Xbox 360's metacritic.
It seems that the resignation of Tull was the final nail in the coffin because after this the big investors and executives started pulling out leaving the company even more broken than it already was.
Not really a surprise to me, nor was it undeserved given the shabby titles they managed to put on the shelves. I guess trying to make an original licensed game is still a hard thing to do when just making a quick heap of cash is so much more tempting.
Initially the studio was backed by enough money and resources from Hollywood but after making a mess from their first titles and really delivering sub-par with their adaptation of the Jumper movie, Thomas Tull left the studio last month. Jumper: Griffin's story game is still amongst the worst received on Xbox 360's metacritic.
It seems that the resignation of Tull was the final nail in the coffin because after this the big investors and executives started pulling out leaving the company even more broken than it already was.
Not really a surprise to me, nor was it undeserved given the shabby titles they managed to put on the shelves. I guess trying to make an original licensed game is still a hard thing to do when just making a quick heap of cash is so much more tempting.
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