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Game Details

Bioshock 2

Bioshock 2

Available on :
Pc
Xbox 360
Playstation 3
 
Developed by :
Published by :
Genre :
First Person Shooter

Description

The sequel to the award winning action first-person RPG BioShock. This time you visit Rapture as the original Big Daddy, a prototype, and you have to fight with a new arch enemy: the Big Sister. An important multiplayer component will be added, ...

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Bugs fixed in Bioshock 2, widescreen monitor bug not one of them

Posted on Saturday, 13 February 2010 by Speed, source: Cult of Rapture
783019501_t2
Bugs don't get completely squashed
Cult of Rapture has word that a new patch has been deployed for Bioshock 2. However, the issue with widescreen monitors still hasn't been fixed and it seems this patch is also causing several issues:
Unfortunately, this patch is causing errors in the Multiplayer portion of the game where holding down the mouse button does not register in game. We are already working on a fix to this problem and I will update you with more details as soon as I have them
So they release a patch that fixes bugs and causes others. Anyone heard of testing these days?

Anyway, here's a list of fixes:
- Fixed accepting a game invite on the Multiplayer Menu via Friend Invite causing a crash.
- Fixed a black screen that would occur minimizing and restoring the game in Windows 7.
- Fixed the ability to adopt or harvest Little Sisters after rebinding the ‘F’ or ‘B’ keys to Zoom, Fire or Fire Plasmid.
- Fixed Big Daddy HUD elements remaining on screen when not appropriate.
- Fixed an issue where the player’s plasmid hand would become unresponsive if they pressed the Next Plasmid key immediately after firing any chargeable plasmid (such as ElectroBolt 2).
- Fixed a potential save file issue.
- Fixed an issue where the resolution would change on its own if entering gameplay in a 16:10 resolution on a native 16:10 monitor.
- Fixed a problem where if you were running the game in a resolution higher than your desktop resolution the mouse cursor wouldn’t be able to go across the whole screen.
- Fixed an issue in Windows 7 where certain Radio messages could become scrambled or broken after defeating a Big Sister if Voice audio had been turned down or muted previously.
- Fixed a crash while playing Dionysus Park on a 32-bit machine.
- Fixed a crash that would occur sometimes loading a previous manual save made before any present QuickSave.
- Fixed a crash while signing in to GFWL when running compatibility mode for XP SP2 while running Vista.
- Fixed an issue where you couldn’t play audio diaries in certain areas.
- Fixed a rare crash that could occur any time before a specific Big Sister sequence
In other news:

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