News

Buying Crap Sucks

Posted on Thursday, 20 March 2003 by Speed, source: Fragland
Our wonderful colleagues from The Adrenaline Vault have posted an article on the effects of consumers buying crappy games on the overall games market
Are there niches where even the most outstanding games heaped with critical praise will never sell well? I certainly think so. Adventure and puzzle titles are prime examples; even the best ones sell fewer copies than a mediocre first-person shooter, real-time strategy or role-playing offering. For example, Microids' Syberia will never be on a best-seller list, and Microsoft's Pandora's Box from a few years ago also had no hope. In other words, the gap between quality and popularity is accentuated in some of the less mainstream categories of recreational offerings, whereas in the mainstream categories, the gap might at least have the possibility of being smaller.
Good stuff, worth the time needed to read the full article.
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