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Call to Power 2 Interview
Call to Power 2, the latest in the Civilisation-series, has gone gold and therefor PC.IGN spoke with Lead Designer Dave White about it[BLOCK]Dave White: When we first started working on Call to Power 2, we combed the fan sites and Newsgroups for player comments and feedback. The general consensus seemed to be that while space was very cool, it severely unbalanced the later game. The first player to get to space had virtually undefeatable cities and the ability to utilize incredibly powerful units versus opponents that had no way to counter them. Additionally, space cities when combined with the land and ocean-based cities made the end game very slow. By the time players got into space they usually had between 40 and 80 cities and trying to manage all of them plus new space cities could become quite tedious[/BLOCK]
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