U-Games
It seems nobody has listed this game yet. Why don't you be the first?
You can manage your own collection by registering or logging in.
Game Details
Description
A MMOFPS based on the EVE universe developed by CCP Shangai exclusively for console.
Related Tags
Most active topics
Latest comments
Latest forum comments
News
DUST 514 is MMOFPS for console!*
There were already quite some rumors that the new CCP game was going to be an FPS, but the announcement on GDC09 caught many attendees with their pants down!
DUST 514 will be an MMOFPS based upon the EVE universe, but unlike EVE Online, it will be released exclusively on console.
Both games will be connected with each other. Battles on the surface of the planets can decide which faction in EVE Online gets it. The same thing goes for EVE Online, where player corporations (guilds) can finance the ground battles with supplies and cash, to give their side a bigger advantage.
UPDATE:
A cam version of the presentation together with the trailer has been released on golem.de, click here.
DUST 514 will be an MMOFPS based upon the EVE universe, but unlike EVE Online, it will be released exclusively on console.
Both games will be connected with each other. Battles on the surface of the planets can decide which faction in EVE Online gets it. The same thing goes for EVE Online, where player corporations (guilds) can finance the ground battles with supplies and cash, to give their side a bigger advantage.
Cologne, GERMANY, Game Developers Conference Europe – August 18, 2009 – CCP today revealed DUST 514™, a console-based hybrid MMO/FPS set within the EVE universe. The announcement, which included a video featuring gameplay footage, was made during a keynote address by CCP CEO Hilmar Veigar Petursson at the Game Developers Conference in Cologne, Germany.
DUST 514, featuring first-person shooter and RTS-style gameplay, will interact directly with EVE Online, CCP’s critically acclaimed flagship MMO. This interplay between the two games opens the EVE universe to console gamers and gives them a chance to become part of one of the most massive cooperative play and social experiences ever.
“We launched EVE Online in 2003 and have experienced steady annual growth– a fact we appreciate as a rarity in the world of MMOs, especially given the global economy of the past year,” said Petursson. “Our success with EVE Online has afforded us the highest caliber global design and production talent in gaming. With a team of the best minds in the industry, we conceived an ambitious new take on virtual world development with DUST 514.”
The primary gameplay of DUST 514 features brutal ground combat that takes place on the surface of planets from EVE, delivering the visceral, adrenaline-fueled experience of futuristic firefights. Developed for the current generation of consoles, DUST 514 combines equal parts battlefield reflexes and strategic planning, giving commanders and ground infantry real-time configurable weapons and modular vehicles to manage dynamic battlefield conditions.
Now entering its third year of production, DUST 514 is the primary development focus of CCP’s Shanghai studio. The team includes veteran designers of EVE Online and experienced talent from various sectors of the video game industry.
“Since opening our Shanghai studio, we have invested in building a team that wants to push the envelope in gaming and be pioneers in the industry,” said Kjartan Pierre Emilsson, Managing Director of CCP Shanghai. “Having led the design and development efforts of the project from start to finish, our studio is honored to call DUST 514 our first title release.”
With any luck the trailer that was shown at GDC 09 will quickly become public and hopefully we can expect more information about this new game after EVE Fanfest in October.DUST 514, featuring first-person shooter and RTS-style gameplay, will interact directly with EVE Online, CCP’s critically acclaimed flagship MMO. This interplay between the two games opens the EVE universe to console gamers and gives them a chance to become part of one of the most massive cooperative play and social experiences ever.
“We launched EVE Online in 2003 and have experienced steady annual growth– a fact we appreciate as a rarity in the world of MMOs, especially given the global economy of the past year,” said Petursson. “Our success with EVE Online has afforded us the highest caliber global design and production talent in gaming. With a team of the best minds in the industry, we conceived an ambitious new take on virtual world development with DUST 514.”
The primary gameplay of DUST 514 features brutal ground combat that takes place on the surface of planets from EVE, delivering the visceral, adrenaline-fueled experience of futuristic firefights. Developed for the current generation of consoles, DUST 514 combines equal parts battlefield reflexes and strategic planning, giving commanders and ground infantry real-time configurable weapons and modular vehicles to manage dynamic battlefield conditions.
Now entering its third year of production, DUST 514 is the primary development focus of CCP’s Shanghai studio. The team includes veteran designers of EVE Online and experienced talent from various sectors of the video game industry.
“Since opening our Shanghai studio, we have invested in building a team that wants to push the envelope in gaming and be pioneers in the industry,” said Kjartan Pierre Emilsson, Managing Director of CCP Shanghai. “Having led the design and development efforts of the project from start to finish, our studio is honored to call DUST 514 our first title release.”
UPDATE:
A cam version of the presentation together with the trailer has been released on golem.de, click here.
In other news:





4 Comment(s)
Speed
NINJAFISH
Anonymous
Anonymous