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Multiwinia

Multiwinia

Available on :
Pc
 
Developed by :
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Genre :
Real Time Strategy

Description

Multiwinia is currently estimated for a 2008 release and will be a whole new standalone product, combining elements of the award-winning Darwinia, with the addition of multiplayer support which will enable both co-operative and competitive ...

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Darwinia+multiplayer=Multiwinia

Posted on Wednesday, 28 February 2007 by Ryuken, source: Introversion
Introversion is working on an expanded version of their RTS Darwinia. Next to the original content of Darwinia there is the main new feature, namely the multiplayer option, which explains the title of this new game (Multiwinia).

Though that's not the only thing that will be added, a graphical update will be included as well.

The self-proclaimed ‘last of the bedroom programmers’, Introversion Software, confirmed rumours today that they are working on a multiplayer version of their hit title Darwinia for the PC. Multiwinia is currently estimated for a 2008 release and will be a whole new standalone product, combining elements of the award-winning Darwinia, with the addition of multiplayer support which will enable both co-operative and competitive battles between massive Darwinian armies. As well as the traditional single player mode, Multiwinia will offer a series of separate game modes, each with a number of unique levels offering a variety of new challenges.

“We’ve always known that Darwinia would naturally evolve into an incredible multiplayer game and right from day one I’d had visions of massive Darwinian armies converging for the ultimate Darwinian death-fest”, Chris Delay, creative director of Introversion Software said enthusiastically about the new project. “Multiwinia will be a great game, not only for those who knew and loved Darwinia, but also for complete newcomers.”

John Knottenbelt, takes on the role of lead designer of Multiwinia, in a tactical manoeuvre that will allow Chris Delay, creative director at Introversion to begin work on other new projects. John revealed some of the exciting new changes to the multiplayer experience: “We’ve created a new formation mode which will let you organise your Darwinians into ranks to create massive armies. In formation they’ll have greater firepower in the direction they’re facing, but virtually none from either sides or behind. It’s going to get pretty messy, requiring a whole new set of tactical skills from the gamer.”

Whilst fans of Darwinia will be pleased to note that the beautiful, fractal vista remains, the development team will also work on graphical upgrades that will ensure an even more visually incredible multiplayer experience. Multiwinia looks set to uphold, once again, Introversion’s mantra that great gameplay is not dependent on photorealistic graphics or a one-hundred strong team of artists, but a passionate commitment to original concepts and innovative design.

Multiwinia will be out in 2008.
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