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Set in the cold blackness of deep space, the atmosphere is soaked with a feeling of tension, dread and sheer terror. In Dead Space, players step into the role of engineer Isaac Clarke – an ordinary man on a seemingly routine mission to fix the ...
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11-11-08 Review for Playstation 3
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11-11-08 DLC for Dead Space this Thursday
10-23-08 Dead Space gets sequel & much more
09-05-08 Dead Space banned all over *Updated*
09-05-08 Dead Space coming in early
08-30-08 Dead Space releases a week earlier
03-22-08 Dead Space movie coming up
02-27-08 Dead Space will arrive on Halloween
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Dead Space gets sequel & much more
Just when you thought EA decided to focus on quality instead of cashing in on a good franchise, they do it again!
Frank Gibeau, president of EA Games, has told Variety that EA saw their reputation go downhill as they were being considered as only releasing sequels, licenses and sports games. To counter that they're working hard on getting really new stuff out the door.
However, you can't teach a cat new tricks so sequels are in the works:
Frank Gibeau, president of EA Games, has told Variety that EA saw their reputation go downhill as they were being considered as only releasing sequels, licenses and sports games. To counter that they're working hard on getting really new stuff out the door.
However, you can't teach a cat new tricks so sequels are in the works:
Gibeau: If look at the year "Gears of War" shipped the first time, it was one of the best sellers. "Bad Company" has come out and done very well. "Army of Two" sold very well. We've got sequel ideas planned for those. I feel pretty good about that mix right now. "Assassin's Creed," while it was "Prince of Persia" in a different guise and re-imagined, busted into the charts as an original. In any given year we do have sequels. At one point in time those were originals.
The idea is that the performance of the first one is telling. It can change all your assumptions and all your commitments. It has to succeed in the marketplace critically and commercially.
And on getting more out of the franchise... we all know there's a comic book already, but EA is planning on more:The idea is that the performance of the first one is telling. It can change all your assumptions and all your commitments. It has to succeed in the marketplace critically and commercially.
We don’t have a toy deal yet, but we're looking into that.
We're talking with movie studios right now. We have been all along. The difference with this is we need to go in and say, "This is not a $10 million movie." Sure somebody could make it, but that's not what we are looking for. It's an expensive movie. By doing this now, we could have a movie that bridges the gap between the two games.
Oh well, just as long as the games are good I doubt anyone's going to complain.We're talking with movie studios right now. We have been all along. The difference with this is we need to go in and say, "This is not a $10 million movie." Sure somebody could make it, but that's not what we are looking for. It's an expensive movie. By doing this now, we could have a movie that bridges the gap between the two games.
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