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With hundreds of zombies on screen at any one time, the original Dead Rising forced gamers to turn the everyday objects they found in the Mall into improvised weapons capable of fending off attacks. Dead Rising 2 promises to increase the carnage ...
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10-29-10 Inafune says bye bye to Capcom
10-12-10 Dead Rising producer: I hate my job!
09-27-10 Arab banhammer hits Dead Rising 2
09-22-10 Launch trailer: Dead Rising 2
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Dead rising 2 without multiplayer?
Less good news this time from Dead Rising 2. A couple of days ago, Product Manager Laura Scholl told us that we would be able to fight over 6000 zombies at the same time in multiplayer, but now it seems she's is coming back on her words.
As response on the article of IGN she had the following to say:
As response on the article of IGN she had the following to say:
In my 'During the Dead Rising 2' presentation at GDC this past Friday, while I was describing how Blue Castle is using mental mill technology in character development, I mistakenly referred to the game as multiplayer instead of multiplatform. I apologize for the confusion. The game is indeed multiplatform and Blue Castle has done an amazing job creating incredibly photorealistic characters -- from their skin tone to their clothing -- in heavily populated and complex levels throughout the game. Gamers are going to be thrilled with how the game feels, looks and plays.
Whether Dead Rising 2 will have a multiplayer or not will remain to be seen. But i believe several fans will be disappointed if it will be a strictly singleplayer game.In other news:





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