Related Tags
Latest comments
Latest forum comments
News
Deep Shadows announces "Precursors"
Deep Shadows has announced "Precursors", the successor of "Boiling Point" for PC.
The gamer overtakes the part to survive in a struggle between 2 dominating races, in over 250 different missions. You can do this as a smuggler, a bounty hunter or a conquerer... The choice is entirely up to you.
Release date is set somewhere in 2007
"Precursors" leads the gamer into unexplored regions of space, where he can fly with huge battle ships from planet to planet. There will be hunts for blind passengers on board in large corridors or fights against boarding pirates, while outside of the space ship rockets and laser weapons are fired in stunning space battles. It will be more peaceful on planets where you can talk to different alien nations, but also must fight from time to time.
The gamer overtakes the part to survive in a struggle between 2 dominating races, in over 250 different missions. You can do this as a smuggler, a bounty hunter or a conquerer... The choice is entirely up to you.
Features:
-Simulation of a huge futuristic universe
-Very different planets to walk around absolutely free
-More than 250 diversified missions
-Partly organic weapons with ammunition that must be bred
-Controllable space ships up to the size of 30,000 feet
-Stunning space battles
-Big number of unusual enemies (plants, insects, aliens, etc.)
-Trading possibilities with complex circulation of goods
-Interaction with hundreds of NPCs of different alien races
-Simulation of a huge futuristic universe
-Very different planets to walk around absolutely free
-More than 250 diversified missions
-Partly organic weapons with ammunition that must be bred
-Controllable space ships up to the size of 30,000 feet
-Stunning space battles
-Big number of unusual enemies (plants, insects, aliens, etc.)
-Trading possibilities with complex circulation of goods
-Interaction with hundreds of NPCs of different alien races
Release date is set somewhere in 2007
In other news:


0 Comment(s)