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Divinity Preview part 1

Posted on Wednesday, 25 October 2000 by CoBraLorD, source: Fragland
GA-RPG posted part 1 of their huge preview on Larian Studio's upcoming RPG Divinity : The Sword of Lies in which they also speak with Sven Vincke, main man at Larian[BLOCK]His computer started humming and buzzing about, so we chatted a bit more while we waited. Swen commented, "I think you'll like what you see, but we still have to implement a lot of content. We moved our release schedule to March 2001. We could have the game technically finished this year if we wanted to, like we originally planned, but we don't want to do a half-assed job now that we've invested so much time and money in this. Our competitors are very good at story-driven gameplay, so we need to make sure our game can run with the big boys in this respect. We have some very good ideas on this. In my opinion, the player shouldn't be kept waiting. Something interesting, plot-related, should happen at least once every four screens, and that's straight from our design document[/BLOCK]
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