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The next evolution in gaming is upon us. From the mind of Will Wright, the creator of The Sims, comes SPORE, an epic journey that takes you from the origin and evolution of life through the development of civilization and technology and ...
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17-10-08 Review for Pc
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EA doesn't like second-hand game sales
Posted on Thursday, 28 August 2008 by Speed, source: Gamesindustry.biz
"I'd actually make the point that for us second-hand sales is a very critical situation, because people are selling multiple times intellectual property,". I'll give you one possibility to guess from which company this quote comes from.
Correct! Electronic Arts!
Jens Uwe Intat, senior VP and general manager for European publishing at EA, stated in an interview with Gamesindustry.biz that second hand games are a critical problem for them and that they're looking at business models to counter it.
I don't know about you but for me this again comes down to selling games in an unfinished state and charging people additionally for the full experience. And then I'm not even mentioning the fact that not everyone wants to go online with their games (or has internet for that matter).
Correct! Electronic Arts!
Jens Uwe Intat, senior VP and general manager for European publishing at EA, stated in an interview with Gamesindustry.biz that second hand games are a critical problem for them and that they're looking at business models to counter it.
"What we're trying to do is build business models that are more and more online-supported with additional services and additional content that you get online. So people will see the value in not just getting that physical disc to play at home alone, but actually playing those games online and paying for them."
"In our understanding of the business model we are actually giving away the rights to play, and if you just pass it on, pass it on, pass it on, that is not comparable to second-hand sales in the normal physical goods area where you have physical wear-out - second-hand cars, second-hand clothes, second-hand books... they're all physically wearing out, so you have an inferior quality product."
"But digital goods is not actually becoming inferior in quality, so people passing that on is actually very challenging for us,"
So currently they're looking at giving additional services and content online... for a fee."In our understanding of the business model we are actually giving away the rights to play, and if you just pass it on, pass it on, pass it on, that is not comparable to second-hand sales in the normal physical goods area where you have physical wear-out - second-hand cars, second-hand clothes, second-hand books... they're all physically wearing out, so you have an inferior quality product."
"But digital goods is not actually becoming inferior in quality, so people passing that on is actually very challenging for us,"
I don't know about you but for me this again comes down to selling games in an unfinished state and charging people additionally for the full experience. And then I'm not even mentioning the fact that not everyone wants to go online with their games (or has internet for that matter).
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3 Comment(s)
Anonymous
leave us alone
we want cheap games and we pay the price 1 time out of 10 cos the game breaks half way into the starting credits!
Anonymous
Anonymous
everyone including me looking forward to spore now i wondering whether to get it. probably wont now that i have to buy a game only to pay again online