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1 members have put Dead Space 2 on their wishlist, while another 2 even own the game.
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Game Details

Dead Space 2

Dead Space 2

Available on :
Pc
Xbox 360
Playstation 3
 
Developed by :
Published by :
Genre :
Horror

Description

Hero Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience. New tools to gruesomely slice and dismember the Necromorphs complement Isaac’s signature Plasma ...

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EA goes official on Dead Space 2

Posted on Monday, 7 December 2009 by Speed, source: Fragland
It's not like we didn't know it was coming already, but Electronic Arts has finally found the time to send out an official announcement.

Dead Space 2 is in the works, being developed by Visceral Games and will be released on PC, PS3, Xbox360. No release date has been set yet.
Hero Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience. New tools to gruesomely slice and dismember the Necromorphs complement Isaac’s signature Plasma Cutter, empowering him as he meets new characters, explores epic Zero-G environments, and fights against a relentless necromorph onslaught. Survival isn’t the only thing on Isaac’s mind in Dead Space 2 – this time, he calls the shots.
Meanwhile, LinkedIn has a job opening for a "Senior Online Level Designer" for the Dead Space franchise suggesting Dead Space 2 will indeed have multiplayer:
Job Description

Seeking a highly motivated Senior Online Level Designer for the Dead Space franchise on Xbox360 and PS3. This is a major opportunity to contribute creatively to an exciting new franchise.

Responsibilities:

• Conceptualize, script, direct, and build online levels for the game.
• Own the level design for the online game, be able to work collaboratively with Creative Director and Online Producer to create extremely fun, satisfying and polished multiplayer levels.
• Drive online design by taking the initiative to bring all parties together to execute on the overall vision for the levels.
• Be a collaborative member of the design team, and contribute to reviews, feedback, and playtest sessions.
• Hands on contributor
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