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Game Details
Command & Conquer 4: Tiberian Twilight
Available on :
Pc
Developed by :
Published by :
Genre :
Real Time Strategy
Description
Command & Conquer 4 will introduce a multitude of innovations to the to the classic fast and fluid Command & Conquer gameplay while retaining the core compulsions that fans have come to love over the series’ history. Introducing new class-based ...
Articles
11-04-10 Review for Pc
Latest news
05-09-11 Another Command & Conquer cancelled
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News
EA's vision for C&C franchise
Electronic Artshas hired Might and Magic creator Jon Van Caneghem to take the lead of the Command&Conquer brand and you may not like his vision.
In an interview, the man stated clearly that online is the way to go, just like "direct-to-consumer".
Dunno about you, but I'm not really looking forward to a Command & Conquer: Tiberium Sims Online. And when it comes to sci-fi MMOs: EA already tried it and failed with Earth and Beyond.
In an interview, the man stated clearly that online is the way to go, just like "direct-to-consumer".
"Direct-to-consumer is where I think most games are going, and I've always been a fan of the series,"
"Look what online has done for RPGs over the last 10 years," he points out. "All the other categories are following suit... we're looking forward to building something to be a leader in that space."
"It allows you to do everything you would have expected from a boxed game, but it adds a lot more to it... being connected and connected with players, and persistence, the social elements of playing against each other with other friends."
"What you're seeing with all the social gamers on Facebook... they are actually already playing strategy games whether they know it or not," he says. "Taking a franchise like Command and Conquer and expanding it to a wider audience is part of the strategy."
Although he didn't go into details on where he would like to see the Command&Conquer franchise go, it sure sounds like MMO with maybe some Sims-like features."Look what online has done for RPGs over the last 10 years," he points out. "All the other categories are following suit... we're looking forward to building something to be a leader in that space."
"It allows you to do everything you would have expected from a boxed game, but it adds a lot more to it... being connected and connected with players, and persistence, the social elements of playing against each other with other friends."
"What you're seeing with all the social gamers on Facebook... they are actually already playing strategy games whether they know it or not," he says. "Taking a franchise like Command and Conquer and expanding it to a wider audience is part of the strategy."
Dunno about you, but I'm not really looking forward to a Command & Conquer: Tiberium Sims Online. And when it comes to sci-fi MMOs: EA already tried it and failed with Earth and Beyond.
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2 Comment(s)
NINJAFISH
Anonymous
And not to change every thing to make it more "cassual" and more social just to get some more money out of it..
When you make such radical changes it is more easy tot make an total new game.
Then thinking you would get all the fans stuck with it, and buying a game that issent the beauty it was.