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Game Details
Enemy Territory: Quake Wars
Available on :
Pc
Xbox 360
Playstation 3
Xbox 360
Playstation 3
Developed by :
Published by :
Genre :
Tactical Shooter
Description
As the invasion begins, players choose to battle as one of five unique classes in either the EDF (Earth Defense Force - humans) or the barbaric alien Strogg armies, each augmented with specialist weapons and combat hardware. Troops utilize over ...
Articles
21-11-07 Review for Pc
27-06-08 Review for Xbox 360
16-04-07 Preview for Pc
07-04-08 Preview for Xbox 360
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News
Gigantic patch 1.2 for ET: Quake Wars local
The second patch for Enemy Territory: Quake Wars apparently was more stable than the devs thought as it's already available.
The 290MB patch (we're going the Battlefield way) adds VoIP along with some changes to the team balancing.
Downloading is of course available from our servers, or in-game
The 290MB patch (we're going the Battlefield way) adds VoIP along with some changes to the team balancing.
New Features:
-Added voice over IP (VoIP). A new menu has been added to the settings menu that will allow this to be configured. The PC must have a microphone configured properly via the Windows Control Panel in order for it to work in game.
Fixes:
- Medic revive/health drop XP bonus (20%).
- Light weapons xp bonus (10%) (reduce the cost for each upgrade by 10%, not increasing the actual xp given).
- Threaded renderer: can be enabled with r_useThreadedRenderer 2 in the console or command line.
- Further optimization of pre-generated shadows, across all maps.
- Alternative mouse input method (enabled by default) using the Raw Input API. Disabled by setting m_rawInput 0.
- Fixed high DPI mice dropping input in certain situations.
- Added support for quadraphonic and 7.1 speaker setups.
-Added voice over IP (VoIP). A new menu has been added to the settings menu that will allow this to be configured. The PC must have a microphone configured properly via the Windows Control Panel in order for it to work in game.
Fixes:
- Medic revive/health drop XP bonus (20%).
- Light weapons xp bonus (10%) (reduce the cost for each upgrade by 10%, not increasing the actual xp given).
- Threaded renderer: can be enabled with r_useThreadedRenderer 2 in the console or command line.
- Further optimization of pre-generated shadows, across all maps.
- Alternative mouse input method (enabled by default) using the Raw Input API. Disabled by setting m_rawInput 0.
- Fixed high DPI mice dropping input in certain situations.
- Added support for quadraphonic and 7.1 speaker setups.
Downloading is of course available from our servers, or in-game
» ETQW_Client_1.0_1.2_Patch.zip (282.95 MB)
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