News

Gunman Chronicles Interview

Posted on Wednesday, 22 November 2000 by CoBraLorD, source: Fragland
Gunman Chronicles should appear in stores any day now, and to keep you busy, PC.IGN spoke with Herb Flower, designer at Rewolf Software, on how a mod became a full game[BLOCK]Herb Flower: We had been working with other engines in the past, and when we got our hands on Half-Life, we were very excited about the engine’s capabilities. Valve had created an engine that fulfilled almost all of the things on our wish list. Certainly Half-Life was only tapping a portion of what could be done. The Mod community is simply exploring those alternative uses of the engine. [/BLOCK]
In other news:

0 Comment(s)

 

put your comment here

CrazyCamel
Metriweb TripTracker