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The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of ...
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Half-Life 2 CTF version 1.4 available
Posted on Friday, 13 May 2005 by Ryuken, source: Fried Okra Games
Fried Okra Games has just released a new version of the Half-Life 2 Capture the Flag multiplayer mod. This version (1.4) adds four new gamemodes, map updates and several serverimprovements so that you'll even have more comfort and fun.
The download is available through these mirrors. An upgrade for previous versions has not been released (yet?) so it's best to remove any previous versions and then install 1.4.
Read the complete changelog below:
The download is available through these mirrors. An upgrade for previous versions has not been released (yet?) so it's best to remove any previous versions and then install 1.4.
Read the complete changelog below:
Maps:
* Updated ctf_canals
* Updated ctf_defrost
* Updated ctf_gunshot
* Updated ctf_prisonriot
* Updated ctf_subway
* Added ctf_combine
* Added ctf_pillars
* Added ctf_portalstorm
Features/Tweaks:
* Added 1Flag Game Mode
* Added Domination Game Mode
* Added Stopwatch Game Mode
* Added CaptureStrike Game Mode
* Added chat macros for things like health, armor, weapon, etc
* Added optional powerup runes
* Added sudden death overtime cvar
* Increased map voting time to 90 seconds
* Added voting text to the HUD
* Added ctf_mercyrule cvar
* Incorporated latest SDK changes to reduce lag
* Added team specific triggers for mappers
* Added sounds for some scoring bonuses
* Made slams not placable within a small radius of the flag
Bug Fixes:
* Fixed bug where players couldn't see each other's votes
* Fixed incorrect spelling of "Rocket Launcher"
* Fixed disconnect spam (player joined team unassigned)
* Fixed spelling error on weapon HUD
* Fixed scoring bug from switching teams too often
* Updated ctf_canals
* Updated ctf_defrost
* Updated ctf_gunshot
* Updated ctf_prisonriot
* Updated ctf_subway
* Added ctf_combine
* Added ctf_pillars
* Added ctf_portalstorm
Features/Tweaks:
* Added 1Flag Game Mode
* Added Domination Game Mode
* Added Stopwatch Game Mode
* Added CaptureStrike Game Mode
* Added chat macros for things like health, armor, weapon, etc
* Added optional powerup runes
* Added sudden death overtime cvar
* Increased map voting time to 90 seconds
* Added voting text to the HUD
* Added ctf_mercyrule cvar
* Incorporated latest SDK changes to reduce lag
* Added team specific triggers for mappers
* Added sounds for some scoring bonuses
* Made slams not placable within a small radius of the flag
Bug Fixes:
* Fixed bug where players couldn't see each other's votes
* Fixed incorrect spelling of "Rocket Launcher"
* Fixed disconnect spam (player joined team unassigned)
* Fixed spelling error on weapon HUD
* Fixed scoring bug from switching teams too often
In other news:






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