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Diablo III will pick up the story twenty years after the events of Diablo II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the inhabitants of the world of Sanctuary from the forces of both the High ...
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Hefty changes to Diablo III core
Posted on Thursday, 19 January 2012 by Speed, source: Battle.net
Blizzard Entertainment game director Jay Wilson updated Battle.net with a lengthy post on changes they've made to Diablo III's core design.
A summary of the changes, courtesy of EvilAvatar:
Scrolls of Identification are no longer in the game. Fifth quick slot button is now a dedicated potion button. Mystic artisan NPC is removed from the game. Stone of Jordan and Nephalem Cube are both gone. White (common) items can no longer be salvaged for crafting. Town portal is back in as a dedicated hot bar button, not a scroll. Core attributes completely reworked and renamed. While the game is quite deep in its beta phase, such major changes were bound to bring some uproar, and they did. Tons of gamers are posting on the forums that they find the changes to be too drastic for a game so far into beta stage, especially as these suggest there will be more delays before release.
A summary of the changes, courtesy of EvilAvatar:
In other news:




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