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The online service for the Xbox 360, featuring ao the Xbox Live Arcade downloadservice.
Latest news
10-04-11 Indie dev: XBLA is "excruciating"
12-03-10 Soon on Xbox Live
10-20-10 Xbox Live Silver gets a new name
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Indie dev: XBLA is "excruciating"
Indie developer 2D Boy (World of Goo) has updated his blog with some analysis that sheds a dark shadow over Microsoft's Xbox Live Arcade.
According to Ron Carmel, the haydays of XBLA are over and while the service played "a pivotal role in the popularization of independent games", things are going downhill fast.
After having surveyed about 200 developers, he made some pretty disturbing conclusions:
According to Ron Carmel, the haydays of XBLA are over and while the service played "a pivotal role in the popularization of independent games", things are going downhill fast.
After having surveyed about 200 developers, he made some pretty disturbing conclusions:
As you can see, in 2008-2009 Microsoft had more developers making games for XBLA than Sony had for PSN. The gap narrowed in 2010, and this year more of these developers are making PSN games than XBLA games. Next year, the number of games this group makes for XBLA will drop again, and PSN’s lead will widen as the number of developers making PSN games rise to double what it was in 2008-2009.
So it seems PSN is on the rise, while XBLA support is dropping fast. The reason:Almost half of those who worked with Microsoft described the experience as “excruciating”.
Given that ease of working with the platform owner was voted the most important factor in choice of platforms, it becomes perfectly clear why XBLA, despite being a very strong channel with a large audience and huge earning potential, is dropping in popularity among these developers
One can argue that he only asked the opinion of 200 indie developers, with a lot more being on XBLA, but he does note that the ones he questioned are the top devs that bring in the top quality and generate the most revenue:Given that ease of working with the platform owner was voted the most important factor in choice of platforms, it becomes perfectly clear why XBLA, despite being a very strong channel with a large audience and huge earning potential, is dropping in popularity among these developers
It becomes apparent that this group of developers makes much higher quality games than the average XBLA game, and represents a significant part of XBLA’s star talent.
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on average, a game from these developers sells 3 times the number copies than the average game made by all other developers.
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The median number of copies sold by a game from these developers is 4.6 times greater than games from other developers.
Finally, while XBLA and PSN have been getting tons of attention, it seems these top developers are actually turning more and more away from the main platform holders and in exchange seek to go more towards PC, Mac and iPhone/iPad:...
on average, a game from these developers sells 3 times the number copies than the average game made by all other developers.
...
The median number of copies sold by a game from these developers is 4.6 times greater than games from other developers.
Windows, Mac, and iOS are getting far more attention, a very positive indicator for their longer term health.
This and a lot more analysis available here. An interesting read.In other news:




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