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Krzysztof Marcinkiewicz on Golem

Posted on Tuesday, 31 October 2000 by CoBraLorD, source: Fragland
Yes, this guy has an incredibly difficult to pronounce name, but Gamespot decided to chat with Golem's executive producer Krzysztof Marcinkiewicz about LongSoft Games' upcoming RTS anyway.[BLOCK]Krzysztof Marcinkiewicz: Golem is an atypical sea strategy game with economic elements. Apart from traditional sea battles, players must expand their ports, construct mines providing necessary raw materials, and research various technologies, mutations, or spells (depending on the race). The design of Golem was produced several years ago when the former director and president of the company developed the basics of this sea strategy game[/BLOCK]
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