U-Games
It seems nobody has listed this game yet. Why don't you be the first?
You can manage your own collection by registering or logging in.
Game Details
Description
In a world ravaged by endless conflict and natural disaster, a call for peace turns into a bloodbath of betrayal and deceit. Playing as a warrior riding a voracious dragon trained for deadly aerial and ground combat, and capable of scorching, ...
Articles
27-11-07 Review for Playstation 3
Latest news
02-13-08 Lair 2 coming?
11-27-07 PS3 Review: Lair
09-03-07 Lair playable on PSP
08-27-07 New Lair images
07-12-07 E3 07: Lair gets a trailer
05-18-07 Sony Gamer's Day 07 Trailers
10-20-06 Lair cinematic footage inside
Related Tags
Latest comments
Latest forum comments
News
"Lair doesn't suck"
Posted on Thursday, 6 September 2007 by Speed, source: GamesRadar
Speaking with MTV's Gamefile, Faktor 5's director Julian Eggebrecht gave some reasons for why Lair isn't the game it was supposed to be.
The first problem was: development for PS3 is not so easy.
Yep, that's exactly what we want to hear. They "gave it a good stab" while in the meantime the game was getting hyped all around...
But of course he couldnt' just let only Faktor 5 and Sony get the blame. Nope, it's reviewers all around the world that are to blame for the bad reviews...
The first problem was: development for PS3 is not so easy.
"That is exactly the kick of creating a first-year game: exploring the not-yet-finished hardware and growing the technology while the hardware is coming together.
"I think both Rogue Leader and Lair gave a good stab at poking into the depths of the systems for such early titles, and from that you have a second-generation growth opportunity that surpasses most developers that jump onto the bandwagon later."
"I think both Rogue Leader and Lair gave a good stab at poking into the depths of the systems for such early titles, and from that you have a second-generation growth opportunity that surpasses most developers that jump onto the bandwagon later."
Yep, that's exactly what we want to hear. They "gave it a good stab" while in the meantime the game was getting hyped all around...
But of course he couldnt' just let only Faktor 5 and Sony get the blame. Nope, it's reviewers all around the world that are to blame for the bad reviews...
"The Sixaxis motion control itself feels a lot more organic and free-form than the rigid controls of other flight games and does much better for casual players, as we saw in focus tests. It does seem to alienate some reviewers who are at the top of the hard-core crowd and seem to have a passionate hate for all things motion."
In other news:






3 Comment(s)
Anonymous
NINJAFISH
Anonymous