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Introducing the AI Director 2.0, L4D's dynamic gameplay is taken to the next level by giving the Director the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and ...
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12-01-10 Review for Xbox 360
Latest news
10-01-10 Valve shows The Sacrifice
07-11-10 New L4D2 Mutation likes swords
04-21-10 Left 4 Dead 2 Passing tomorrow
02-22-10 Valve: no shitty minigames for us!
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Left 4 Dead has Realism
It seems that Aussies will finally be able to play Left 4 Dead 2 after all, albeight it being a modified version. Still, that's not all the news today about this game as 1Up found out about a so-called Realism mode.
I'll let Valve Software's Doug Lombardi explain what it's about:
I'll let Valve Software's Doug Lombardi explain what it's about:
"Take Portal for example: We had our best internal players who could blow through that game in about 30 minutes, but within weeks of launching it we had people on YouTube beating [the testers'] times by 10 minutes or more. Realism is for those players."
Guess it's another name for the "Hard" difficulty? :)In other news:





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