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Building on KDV’s engine and innovative gameplay mechanics, Maelstrom is set to win over PC gamers with its contemporary sci-fi theme and action packed tactical gameplay, which includes upgradeable transforming units and weapons of maelstromic ...
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11-12-06 Preview for Pc
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03-18-07 First Maelstrom update
03-16-07 Maelstrom multiplayer demo local
01-18-07 New Maelstrom trailer local
12-11-06 PC Preview: Maelstrom
10-13-06 Maelstrom campaign details inside
08-15-06 Maelstrom singleplayer demo released
04-20-06 Maelstrom races revealed
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Maelstrom campaign details inside
From Codemasters comes some information on the campaigns that will be featured in KDV Games' upcoming action strategy title Maelstrom.
Here we go:
Here we go:
THE REMNANT CAMPAIGN
In the first campaign players command the Remnants, a faction of hardened ex-military personnel and scattered survivors that have banded together to oppose the Ascension and battle for the freedom of the planet. A resourceful faction, they are able to quickly recruit troops, modify old U.S. military vehicles and capture technologies from the Ascension, such as terraforming. The campaign is a continual battle for survival against the Ascension forces, as their struggle continues a new threat emerges that threatens the very survival of all mankind.
THE ASCENSION CAMPAIGN
Players will switch to take charge of the technology-rich Ascension forces in the second campaign and, while battling the Remnants, quickly learn of the threat from the Hai-Genti alien race. Now a battle on two fronts, the Ascension utilize devastating technology, including the powerful mechamorph technology that enables buildings and vehicles to transform for different functions; such as attack buggies that morph into fixed emplacement guns or tanks that convert into bomber planes.
Other technologies at their disposal include terraforming, high-powered lasers and cryogen (freeze) guns. As the campaign progresses, Arlan Khan, the Ascension leader, becomes continually obsessed with studying the alien creatures, which leads to drastic consequences.
THE HAI-GENTI CAMPAIGN
In the third campaign players take the reigns of the alien Hai-Genti race. To them the Earth is a resourceful planet that has been virtually destroyed by the human animals, thus they are determined to exterminate all human life and transform the planet into an aquatic paradise. Their main goal is to flood environments and pump the water full of mutagen; a nutrient rich substance to the Hai-Genti, but a deadly poison to humans.
The Hai-Genti do not have typical weapons but use genetic engineering to create formidable creatures capable of tearing through the human forces. Their command over the elements also enables them to summon tornados, call down meteor attacks from space or flood to engulf their enemies. However, as the Hai-Genti begin their colonization of the planet, the intelligence and cunning of its human inhabitants should not be under estimated.
A climatic fourth campaign will complete the struggle for the future of the Earth in dramatic fashion.
In the first campaign players command the Remnants, a faction of hardened ex-military personnel and scattered survivors that have banded together to oppose the Ascension and battle for the freedom of the planet. A resourceful faction, they are able to quickly recruit troops, modify old U.S. military vehicles and capture technologies from the Ascension, such as terraforming. The campaign is a continual battle for survival against the Ascension forces, as their struggle continues a new threat emerges that threatens the very survival of all mankind.
THE ASCENSION CAMPAIGN
Players will switch to take charge of the technology-rich Ascension forces in the second campaign and, while battling the Remnants, quickly learn of the threat from the Hai-Genti alien race. Now a battle on two fronts, the Ascension utilize devastating technology, including the powerful mechamorph technology that enables buildings and vehicles to transform for different functions; such as attack buggies that morph into fixed emplacement guns or tanks that convert into bomber planes.
Other technologies at their disposal include terraforming, high-powered lasers and cryogen (freeze) guns. As the campaign progresses, Arlan Khan, the Ascension leader, becomes continually obsessed with studying the alien creatures, which leads to drastic consequences.
THE HAI-GENTI CAMPAIGN
In the third campaign players take the reigns of the alien Hai-Genti race. To them the Earth is a resourceful planet that has been virtually destroyed by the human animals, thus they are determined to exterminate all human life and transform the planet into an aquatic paradise. Their main goal is to flood environments and pump the water full of mutagen; a nutrient rich substance to the Hai-Genti, but a deadly poison to humans.
The Hai-Genti do not have typical weapons but use genetic engineering to create formidable creatures capable of tearing through the human forces. Their command over the elements also enables them to summon tornados, call down meteor attacks from space or flood to engulf their enemies. However, as the Hai-Genti begin their colonization of the planet, the intelligence and cunning of its human inhabitants should not be under estimated.
A climatic fourth campaign will complete the struggle for the future of the Earth in dramatic fashion.
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