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Game Details

Warhammer Online: Age of Reckoning

Warhammer Online: Age of Reckoning

Available on :
Pc
 
Developed by :
Published by :
Genre :
Massively Multiplayer Online Role Playing Game

Description

War is everywhere in Warhammer Online: Age of Reckoning (WAR), the new MMORPG from the creators of Dark Age of Camelot. Based on Games Workshop's popular Warhammer fantasy war game, WAR features next generation Realm vs. Realm (RvR) game play ...

Articles

22-11-08 Review for Pc

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News

Mythic does damage control towards EA

Posted on Thursday, 18 September 2008 by Speed, source: VE3D
Yesterday, Mythic's Paul Barnett stated that EA has no clue about how to launch a MMOG and therefore the company decided to go with GOA in Europe for the launch of Warhammer Online: Age of Reckoning.

Today comes word from Mythic's boss Mark Jacobs who does his best to keep relations with parent company EA at a decent level:

Well first you've got to understand that Paul is Paul. He's very sarcastic. He tries to be very funny - he usually is. He can be a bit irreverent. And so you need to look at anything he said in the interview from that perspective. Second, in terms of GOA: we had done a deal with GOA before EA bought us. So the idea that we went with GOA because supposedly EA doesn't know anything about doing online games is just not true. There was no EA in the picture. So that was one part of it.

What Paul said about EA not knowing anything about launching MMOs: you know, Paul likes to exaggerate - of course EA knows things about launching MMOs. EA is responsible, certainly, for one of the most important MMOs of all time, and that was Ultima [Online]. And that had people in Europe playing, people in Japan playing - it was really the first MMO to have any success in Japan. And it was the first one to break 100,000 subs.

If you look at the two or three aspects of launching an MMO: the first one is you have to actually develop the damn game, then you've got to be able to sell boxes for the game, and then you've got be able to host and do [customer service] and all that. Well, obviously we know how to do an online game, we've done a number of them before, and certainly Warhammer's off to a wonderful start. The second part - the distribution of the boxes - EA is really good at! That's one of the reasons we went with them; EA wasn't the only company who was looking to acquire us at that time, and we turned down other offers. If you look at North America distribution or European distribution, who's better? EA does that really, really well. The third bit - in terms of hosting and customer service - we do our own, and that's because we've been doing it for a long time.
I guess Mark almost had a heart attack when hearing Paul's statements. Hopefully for him, EA is satisfied with this "apology"
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