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Developers at Nintendo have dreamed of creating a simultaneous multiplayer Super Mario Bros. game for decades. The Wii console finally makes that dream come true for everyonethis holiday season. Now players can navigate the side-scrolling worlds ...
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04-12-09 Review for Wii
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NSMB Wii harder because of criticism on DS version
Posted on Wednesday, 16 December 2009 by daffeh, source: Iwata asks
The US Wii site has an interesting new part up in the Iwata asks series (thanks EG) where Nintendo legend Miyamoto explains why the New Super Mario Bros. Wii is soo hard (or at least starts out quite hard).
Apparently he took it quite hard that the DS version of the game got so many critics questioning the very low difficulty level of the game.
Read the entire thing if you want a peak behind the scenes of the 'big three' over at Nintendo.
Apparently he took it quite hard that the DS version of the game got so many critics questioning the very low difficulty level of the game.
I imagine the three of you probably took it quite hard when some people said that the DS version was a little too easy. Miyamoto-san in particular.
I think that was particularly true of Miyamoto-san. So this time we've got a difficulty level the player can enjoy. I'd really like people to experience this for themselves. There are times when you'll think: "This game's a pretty tough nut to crack!"
Good to know that even the biggest and best minds in the industry can take some criticism and turn it into something positive the next time around becaise NSMB Wii is quite the 2D gem.I think that was particularly true of Miyamoto-san. So this time we've got a difficulty level the player can enjoy. I'd really like people to experience this for themselves. There are times when you'll think: "This game's a pretty tough nut to crack!"
Read the entire thing if you want a peak behind the scenes of the 'big three' over at Nintendo.
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