U-Games
Game Details
Description
“Gamers have been anxiously anticipating a full sequel ever since Serious Sam: The Second Encounter was released back in 2002,” said Christoph Hartmann, Senior Vice President of Publishing for 2K Games. “The frantic action and lighthearted humor ...
Articles
12-01-06 Review for Xbox
Latest news
03-07-06 New Serious Sam 2 patch available
01-12-06 XBox Review: Serious Sam 2
12-09-05 Soon new Serious Sam 2 patch
09-28-05 Golden Serious Sam II screens
09-17-05 Serious Sam II releasedate and demo
Related Tags
Most active topics
Latest comments
Latest forum comments
News
New Serious Sam 2 patch available
Posted on Tuesday, 7 March 2006 by Speed, source: Fragland.net
Croteam and 2K Games have released a new patch for their FPS, Serious Sam 2 and we've got it stored locally for you :
The 41MB patch contains the following:
The 41MB patch contains the following:
* Implemented Deathmatch game mode
* It is now possible to execute a script file from the console (exec script.cfg)
* Added samListPlayers() console command - displays the list of all players in the 'playerindex playername' format.
* Implemented banning of players by IP address (permanent or temporary).
* Implemented map list and map rotation - map list can be specified either in a cvar or through a file.
* Added falling damage.
* Added damage impact - knockback from explosions.
* Increased player speed for deathmatch games (12.5 m/s).
* In DM, player runs faster when using the chainsaw.
* Players dop the current weapon when killed (DM only).
* It is now posible to disable items, weapons and powerups.
* Player can be gibbed (DM only).
* Implemented the in-game voting system (votes for next map, map restart, kicking players, temporary player ban).
* Added the 'only if stronger' option to auto weapon change setting.
* Chat message sound is much louder now.
* Added support for multi-core in physics solver (disabled by default).
* It is now possible to execute a script file from the console (exec script.cfg)
* Added samListPlayers() console command - displays the list of all players in the 'playerindex playername' format.
* Implemented banning of players by IP address (permanent or temporary).
* Implemented map list and map rotation - map list can be specified either in a cvar or through a file.
* Added falling damage.
* Added damage impact - knockback from explosions.
* Increased player speed for deathmatch games (12.5 m/s).
* In DM, player runs faster when using the chainsaw.
* Players dop the current weapon when killed (DM only).
* It is now posible to disable items, weapons and powerups.
* Player can be gibbed (DM only).
* Implemented the in-game voting system (votes for next map, map restart, kicking players, temporary player ban).
* Added the 'only if stronger' option to auto weapon change setting.
* Chat message sound is much louder now.
* Added support for multi-core in physics solver (disabled by default).
In other news:






0 Comment(s)