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Game Details
Spellforce: The Breath of Winter
Available on :
Pc
Developed by :
Published by :
Genre :
Real Time Strategy
Description
A demon prince from the forgotten past of the world has plotted to bring about the return of the dark gods to Eo. He awakens the mighty Ice Dragon Aryn and sends his own burning hordes against the unsuspecting people of the realms. The rune is ...
Latest news
07-21-04 New patch for Spellforce(: TBoW)
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News
New patch for Spellforce(: TBoW)
Also Spellforce and its expansion The Breath of Winter receive an update today. Version 1.35 (with a size of 41.7 MB) is available for download at Fileprovider.
Some changes/bugfixes:
Some changes/bugfixes:
• Spellfire problems in the Firefangs; If the player left the Firefangs area while the Spellfires quest was active, and later returned in order to solve it, then it would sometimes not be possible to solve this quest. This has been fixed.
• Blocked units; In rare cases, the player’s units would be blocked by neutral units, preventing them from moving. With this patch, this will no longer happen. Unfortunately, if your save game contains such a situation, it cannot be fixed.
• Mirror sidequest; If you used the Altar before having found all three quest items, the quest would become impossible to solve. This has been fixed.
• Fixed a bug in the sound system: Playing for a long time would occasionally cause music and sound FX to stop.
• Shockwave: This spell is now more efficient against units with high intelligence.
• Swapping runes during hero production sometimes caused heroes to lose their equipment. This has been fixed.
• Avatars with extremely high attribute values could sometimes cause calculation errors. This has been fixed..
• Installing the add-on would sometimes cause an error message in the map Greydusk Vale (in the original Spellforce game). This has been fixed.
• Blocked units; In rare cases, the player’s units would be blocked by neutral units, preventing them from moving. With this patch, this will no longer happen. Unfortunately, if your save game contains such a situation, it cannot be fixed.
• Mirror sidequest; If you used the Altar before having found all three quest items, the quest would become impossible to solve. This has been fixed.
• Fixed a bug in the sound system: Playing for a long time would occasionally cause music and sound FX to stop.
• Shockwave: This spell is now more efficient against units with high intelligence.
• Swapping runes during hero production sometimes caused heroes to lose their equipment. This has been fixed.
• Avatars with extremely high attribute values could sometimes cause calculation errors. This has been fixed..
• Installing the add-on would sometimes cause an error message in the map Greydusk Vale (in the original Spellforce game). This has been fixed.
In other news:




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