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Nintendo refused Natal technology
Nintendo boss, Satoru Iwata, was already introduced in 2007 to the device we now know under the name of Project Natal, but Iwata decided to not sign up for it.
According to an insider from the Japanese Nintendo HQ the Israeli company 3DV Systems showed Iwata and some other bigshots at Nintendo an early demo of the technology back in 2007. Despite being impressed with the prototype, Iwata didn't find it suitable for the Wii as he didn't see a possibility to launch it for mass market at a Nintendo-friendly price.
According to an insider from the Japanese Nintendo HQ the Israeli company 3DV Systems showed Iwata and some other bigshots at Nintendo an early demo of the technology back in 2007. Despite being impressed with the prototype, Iwata didn't find it suitable for the Wii as he didn't see a possibility to launch it for mass market at a Nintendo-friendly price.
Iwata-san only ever invests in something he can guarantee will work for a Nintendo audience," the exec told us.
"3DV showed off a camera that detected motion in 3D, and had voice recognition - but Iwata-San was unconvinced he could sell it at a Nintendo price point. He also had some worries around latency during gameplay."
Nintendo's Shigeru Miyamoto already confirmed previously that the technology was available back then but in the end decided to not use it."3DV showed off a camera that detected motion in 3D, and had voice recognition - but Iwata-San was unconvinced he could sell it at a Nintendo price point. He also had some worries around latency during gameplay."
"This type of motion-sensing camera technology has been around for quite a while. [We've] ultimately made the decision not to take advantage of what they can do."
Whether it was a smart choice of Nintendo to say no to "Natal" only the future will tell but leaving such tech laying around for the competition to use it doesn't seem a good strategic move.In other news:





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