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Game Details
Tom Clancy´s Ghost Recon 4: Future Soldier
Available on :
Pc
Xbox 360
Playstation 3
Xbox 360
Playstation 3
Developed by :
Published by :
Genre :
Third Person Action Game
Description
Tom Clancy’s Ghost Recon: Future Soldier will go beyond the core Ghost Recon franchise and deliver a fresh gameplay experience, with an unparalleled level of quality that will excite long-time fans and newcomers alike.
Articles
18-06-10 Preview for Xbox 360
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News
No Future Soldier for PC
Ubisoft Entertainment's new approach to piracy on PC: not release games.
At least, that's how it seems. Ghost Recon Online producer Sébastien Arnoult has said in a new interview that the publisher has decided to not bring Tom Clancy´s Ghost Recon 4: Future Soldier to PC, but instead release Ghost Recon Online to keep PC gamers happy:
At least, that's how it seems. Ghost Recon Online producer Sébastien Arnoult has said in a new interview that the publisher has decided to not bring Tom Clancy´s Ghost Recon 4: Future Soldier to PC, but instead release Ghost Recon Online to keep PC gamers happy:
We are giving away most of the content for free because there’s no barrier to entry. To the users that are traditionally playing the game by getting it through Pirate Bay, we said, ‘Okay, go ahead guys. This is what you’re asking for. We’ve listened to you – we’re giving you this experience. It’s easy to download, there’s no DRM that will pollute your experience.’
We’re adapting the offer to the PC market. I don’t like to compare PC and Xbox boxed products because they have a model on that platform that is clearly meant to be €60’s worth of super-Hollywood content. On PC, we’re adapting our model to the demand.
“When we started Ghost Recon Online we were thinking about Ghost Recon: Future Solider; having something ported in the classical way without any deep development, because we know that 95% of our consumers will pirate the game. So we said okay, we have to change our mind.
We have to adapt, we have to embrace this instead of pushing it away. That’s the main reflection behind Ghost Recon Online and the choice we’ve made to go in this direction.
So no more console ports, no more annoying DRM, ... PC gamers just get different products that are aimed at the free2play market and for the rest PC Gamers can f*ck off. Nice policy! (note to those who didn't get it: that last sentence is sarcastic)We’re adapting the offer to the PC market. I don’t like to compare PC and Xbox boxed products because they have a model on that platform that is clearly meant to be €60’s worth of super-Hollywood content. On PC, we’re adapting our model to the demand.
“When we started Ghost Recon Online we were thinking about Ghost Recon: Future Solider; having something ported in the classical way without any deep development, because we know that 95% of our consumers will pirate the game. So we said okay, we have to change our mind.
We have to adapt, we have to embrace this instead of pushing it away. That’s the main reflection behind Ghost Recon Online and the choice we’ve made to go in this direction.
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