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Oni Preview and shots
A new preview and some shots of Oni have arrived over at Gamecenter[BLOCK]The first thing we noticed when playing through the training demo was how naturally the camera controlled for a third-person perspective. Unlike many third-person games, the camera was easily manipulated with a standard mouselook, and objects always turned transparent if they were obscuring the view. We ran the main character, Konoko, through the training missions, and the combat system felt natural and was easy to pick up. Players will execute combo attacks by quick successions of punches and kicks, and these also were not difficult to pick up. The firearm aiming system was precise but not too twitchy, making it easy to pick off several targets quickly and in rapid succession[/BLOCK]
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