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Myst V: End of Ages will be a new pinnacle, continuing the beauty, drama, creativity and challenge which have been the hallmarks of all Myst titles
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05-27-06 Myst comes to PSP
11-18-05 PC Review: Myst V
08-02-05 Special: Myst V: End of Ages Q&A
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PC preview: Myst V: End of Ages
Doccie went to London to attend Ubisoft's pre-E3 conference and he came back with a shitload of information. Unfortunately, most of it is under NDA so up until May 18th we won't be able to bring you anything... EXCEPT our preview of Myst V: End of Ages, the last game in the series.
Click here to read all about it.
Click here to read all about it.
In other news:




4 Comment(s)
Anonymous
(read the interview here: www.gamesplanet.be/index.php?main=gp_article&info=gp_article&articleId=427&chk=5So507f20g)
I am a hardcore fan of the Myst-series. That's why I've always enjoyed pre-rendered backgrounds with insanely details and real actors. To me, RealMyst and Uru: Beyond Ages sucked beyond everything because they used 3D graphics. It is like defying what the very essence of Myst is built upon.
I think that ending the Myst-series with 3D-graphics is like moving away from the series. A big disappointment for me.
Anyway, just my opinion as a hardcore fan of the series.
Ryuken
Btw, pre-rendered visuals remain too static. And if you see what recent engines can do then the detail comes very close imo. The Myst V screenshots at least don't look that bad or less atmospheric than previous titles.
Anonymous
Ryuken